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well , i'm new in unity and still learning i want to ask about code of how to update object the movement of another object and make them move together ??
Posted

Attach this script to object1.

C#
using UnityEngine;
using System.Collections;


public class Follow: MonoBehaviour {
    GameObject TargetObject;

	void Start () {
        TargetObject = GameObject.Find("object2");
        }
	
	void FixedUpdate () {
        this.transform.position = TargetObject.position;
        }
}


this gives the exact same position on object1 as object2.This is no good if you want a smooth follow.
 
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Comments
Hussien Ezzat 15-Apr-14 12:45pm    
i have been used this code to make object 1 having the same position of object 2 and didn't work
GameObject.Find("object1").transform.position = new Vector3(GameObject.Find("object2").transform.position.x,GameObject.Find("object2").transform.position.y,GameObject.Find("object2").transform.position.z);

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