using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Speech;
using System.Speech.Synthesis;
namespace ConvertTextToMp3
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
SpeechSynthesizer reader = new SpeechSynthesizer();
private void button1_Click(object sender, EventArgs e)
{
if (richTextBox1.Text != "")
{
reader.Dispose();
reader = new SpeechSynthesizer();
reader.SpeakAsync(richTextBox1.Text);
}
else
{
MessageBox.Show("please enter some text first");
}
}
private void button2_Click(object sender, EventArgs e)
{
if (reader != null)
{
if (reader.State == SynthesizerState.Speaking)
{
reader.Pause();
}
}
}
private void button3_Click(object sender, EventArgs e)
{
if (reader != null)
{
if (reader.State == SynthesizerState.Paused)
{
reader.Resume();
}
}
}
private void button4_Click(object sender, EventArgs e)
{
if (reader != null)
{
reader.Dispose();
}
}
private void button5_Click(object sender, EventArgs e)
{
reader.SetOutputToWaveFile("ConvertedMp3.wav");
try
{
reader.Speak(richTextBox1.Text);
}
finally
{
reader.SetOutputToNull();
}
}
}
}