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GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 3:58
mvahoney the codewitch2-Mar-21 3:58 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 4:20
MemberMember 133016792-Mar-21 4:20 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 4:24
mvahoney the codewitch2-Mar-21 4:24 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 4:38
MemberMember 133016792-Mar-21 4:38 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 4:54
mvahoney the codewitch2-Mar-21 4:54 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 11:58
MemberMember 133016792-Mar-21 11:58 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 12:02
mvahoney the codewitch2-Mar-21 12:02 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 12:17
MemberMember 133016792-Mar-21 12:17 
Quote:
I think we're talking about two different things because time after time I have a much easier go of porting C# to C than the other way around.


You're correct, I am not talking about porting, I am talking about using. Anything you write in C# can only be used inside the .net runtime. If you want to use it elsewhere yo have to port it.

With C, and some care, anything written can be used by any other language without porting ... like libpng (usable by all languages without porting, or libzip, or almost anything else in my system (yours too, probably).

A good example is SQLite (the most-used and most deployed library in the world according to the statistics from MS): if it were written in C#, or in C++, or in anything else other than C, it would not be as useful as it is because it would not be usable from all languages.
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 14:22
mvahoney the codewitch2-Mar-21 14:22 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 14:28
MemberMember 133016792-Mar-21 14:28 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 14:30
mvahoney the codewitch2-Mar-21 14:30 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 14:39
MemberMember 133016792-Mar-21 14:39 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch2-Mar-21 15:26
mvahoney the codewitch2-Mar-21 15:26 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016792-Mar-21 20:59
MemberMember 133016792-Mar-21 20:59 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch3-Mar-21 1:41
mvahoney the codewitch3-Mar-21 1:41 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Member 133016793-Mar-21 1:46
MemberMember 133016793-Mar-21 1:46 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Greg Utas27-Feb-21 14:43
mvaGreg Utas27-Feb-21 14:43 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
markrlondon27-Feb-21 14:56
Membermarkrlondon27-Feb-21 14:56 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Espen Harlinn27-Feb-21 15:57
mvaEspen Harlinn27-Feb-21 15:57 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch27-Feb-21 16:16
mvahoney the codewitch27-Feb-21 16:16 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Espen Harlinn27-Feb-21 16:28
mvaEspen Harlinn27-Feb-21 16:28 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch27-Feb-21 21:01
mvahoney the codewitch27-Feb-21 21:01 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
Espen Harlinn28-Feb-21 6:39
mvaEspen Harlinn28-Feb-21 6:39 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
markkuk27-Feb-21 23:18
Membermarkkuk27-Feb-21 23:18 
GeneralRe: And when you depend on multithreading to be unpredictable, it isn't! Pin
honey the codewitch28-Feb-21 3:00
mvahoney the codewitch28-Feb-21 3:00 

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