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a. Writing small apps for roundy-corner web dev shops outside of real work
b. Gigging. In the words of Garth, "I like to play"
c. Gigolo
d. Getting a better job so that a b and c become unneccessary.
I too dabbled in pacifism once.
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Offer your services as a relief milker - Its a 7 day job but dairy farmers need days off too.
Ger
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Dont' bother, you've just found a new love: long-windedness.
Veni, vidi, vici.
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Your point being? Come on, talk about it, you know you want to.
"I do not have to forgive my enemies, I have had them all shot." — Ramón Maria Narváez (1800-68).
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Your style is much better now.
Veni, vidi, vici.
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I think I love you.
"I do not have to forgive my enemies, I have had them all shot." — Ramón Maria Narváez (1800-68).
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I think you're missing the point. Icons should come with text and/or tooltips. Once the user has found out what they are, and used them a few times, then the icon is automatically a visual shortcut for them. Doesn't matter if a fire-breathing dinosaur means "save", it's only the association in the user's mind that matters.
Of course continuity across apps is hugely important, for the same reason, so in fact a 3.5 inch floppy disk for "save" is of course easier (at the moment)....
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effayqueue wrote: Doesn't matter if a fire-breathing dinosaur means "save"
Don't be a wally. Everyone knows the fire-breathing one is delete. It's the smiling dino that means save.
Henry Minute
Girl: (staring) "Why do you need an icy cucumber?"
“I want to report a fraud. The government is lying to us all.”
I wouldn't let CG touch my Abacus!
When you're wrestling a gorilla, you don't stop when you're tired, you stop when the gorilla is.
Cogito ergo thumb - Sucking my thumb helps me to think.
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Congratulations!
You have won a prize.
You are the 10,000,000th member to have his url truncated by The Lounge HTML Eater.
Henry Minute
Girl: (staring) "Why do you need an icy cucumber?"
“I want to report a fraud. The government is lying to us all.”
I wouldn't let CG touch my Abacus!
When you're wrestling a gorilla, you don't stop when you're tired, you stop when the gorilla is.
Cogito ergo thumb - Sucking my thumb helps me to think.
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I think icons are useful but the user should know in advance what the icons themselves represent, hence the more the symbol is universal the better the icon is (think about road signs).
However, your test, in my opinion, is not that significant, because it was a 'first impact' one. I think we appreciate the application icons after a while we'are using them.
My two cents.
Veni, vidi, vici.
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I know I'm an old fart, but I've found that the increasing use of icons as an alternative to text labels has drastically diminished my ability to accomplish anything useful in a reasonable time. What is an obvious association with a useful function to a developer is a complete mystery to me. A pox on whoever invented the concept!
Tooltips are an invaluable aid, but they often take next to forever to load and display. Let's go back to meaningfully labeled buttons, and drop this asinine icon concept forever!
Will Rogers never met me.
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One of the big advantages of text is accelerator keys: putting an '&' in front of the character underlined it and told you what key combination would activate that function so you didn't have to use the button / menu / whatever.
Now, with icons and the damn ribbon that is all gone, and I for one do miss it - it made it much easier to become a power user!
Ideological Purity is no substitute for being able to stick your thumb down a pipe to stop the water
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seems like you are using the wrong icons.
It's not easy to create a self explaining GUI. But it's possible. It needs to be one of the keys to go for during the complete development process.
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It's all about recognition. in one location the function comes with text and icon, in another icon only. Personally my attention for an option is often color and location based. Icons are like shortcuts to me.
eg. Save is a blue icon (a floppy) on the upper left side. Bold, underline, italic are smaller dark icons (the letters B U I) on the middle somewhere.
Put two or three blue icons on the left side of the screen and the total point of using an icon is lost (on me in any case). Similar, put the save icon upper left in one screen and upper right in the other.
V.
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You need to get together with your colleagues and finalize a set of standard icons. Not a "Oh I've found a 'save' icon that also has a floppy on it but mine's prettier so I'll use that." set but an actual Standard. With suitable punishments for abusers.
Henry Minute
Girl: (staring) "Why do you need an icy cucumber?"
“I want to report a fraud. The government is lying to us all.”
I wouldn't let CG touch my Abacus!
When you're wrestling a gorilla, you don't stop when you're tired, you stop when the gorilla is.
Cogito ergo thumb - Sucking my thumb helps me to think.
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I think the main advantage of using icons instead of text is that it takes up less space. A smaller UI allows more space for the actual content (image/text/code/whatever) the user wants to work with.
Users figure out what the icons mean after a while anyway and when they do, they don't care anymore if the button describes the action. Fast access to many options, without unnecesary hierarchy because it wouldn't fit else, becomes more important.
modified 13-Sep-18 21:01pm.
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Icons always need learning. In some cases there are standard cross-application icons (I'm thinking the NOSE – new, open, save, exit – set, copy and paste, print, undo/redo) which you can probably assume that users have already learnt, so using those is fine. But anything that is application specific means that you are asking the user to learn what that symbol means. You should always provide tooltip information to help users learn what the buttons do, for this reason. I'd also recommend always providing a text based way to get to the same functionality (e.g. a menubar).
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People that insist on using only icons in an app should be dragged outside and shot.
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Icons (tiny, hard-to-see, very colorful) are absolutely essential to the future of the "Window" as is tooltip text to demystify the artful message in the image. And ergonomics kicks in after use so the image becomes less important while location can be paramount. Consider allowing your array of icons to be undocked, right?
Aside:
One of the greatest renditions of a help file, to supplement the tootip in the case that tooltips were turned off, was the image of the interface in various panels and zooms, that employed "hotspot" definitions for the sub-image cooresponding to the icon face.
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Movie Quote Of The Day
Oh my, more plastic than Cher. I love this job.
Which movie?
- Clickety?
- no using search engines now, please.
V.
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Oh, that's a lethal quote! There are three reasons why I won't name it though: my gun, my knife, and my sword!
Ideological Purity is no substitute for being able to stick your thumb down a pipe to stop the water
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Two days off the trot for an outing of the wife beater.
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The wife beating Jew hater indeed.
Ideological Purity is no substitute for being able to stick your thumb down a pipe to stop the water
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