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Sorry, I was speaking generally about dispatch function pointers. Your statement just remind me of it. Sorry I wasn't clear. I just woke up when I wrote that.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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No problem. I'm not a native English speaker so I always fear being misunderstood.
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honey the codewitch wrote: I hate function pointer dispatch code in general. Do you refuse to use delegates at all, or don't you consider those to be function pointers? (In other words: Are function pointers OK as long as they are called delegates?)
No, when you have generated your code, you do not "at some time have to debug and maintain" the generated code. You debug and maintain your source, not the compilation result. Not even if you can, sort of, read it. Executable binaries can also be disassembled into "readable" code - the readability is no argument for random peek and poke.
You send your code through a generator/compiler, and want to patch up the complied result ("The compiled ones can be augmented in a way that the table driven ones cannot"), or complain about the instructions generated by the compiler - I haven't heard anyone saying any such thing in earnest for a decade or two. Some people still believe that they can do smarter heap management than the standard heap manager, rejecting automated garbage collection and smart pointers, but for the most part, compilers became smarter than human coders in the last millennium.
You will see a lot of function pointer dispatch code in the generated code from a plain C++ compiler. Do you hate that as well? If you accept it from a C++ compiler, why do you have problems accepting it from other compilers?
(The first C++ compiler I used didn't produce binary code - it was a machine independent compiler producing K&R C to be fed into a machine specific compiler. So we had full access to the C code for patching it up before passing it on to cc. We did not. I would not do it with any generated code, whether the compiler is called C++ or Visual FA.)
Religious freedom is the freedom to say that two plus two make five.
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I was going to respond, but I think I answered all this in the post you responded to
Because at some point you'll have to debug and maintain it, and you end up with impossible to follow pointer arrays hiding the flow of your app.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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The real issue is:
honey the codewitch wrote: at some point you'll have to debug and maintain it Does that apply to the code generated by your C, C++ or C# compiler as well?
When are you going to start trusting your tools to do at least as good a job as the one you are doing yourself?
I think: If you don't trust your tools to do a good enough job, throw them away and do the job yourself!
Religious freedom is the freedom to say that two plus two make five.
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It does not typically apply to generated code because the maintenance of that is moved to the generated code's input specification - in other words, whatever document or resource it uses to generate the code from. THAT is what needs to be maintained.
It does not apply to compiled code either, for exactly the same reason (the compiler being yet another code generator)
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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But if the code is generated by Visual FA rather than cc, then you will do peek and poke on the generated code.
Well, that is choice. I think you are on the wrong track. In the 1980s, I worked in a company distributing OS patches as Poke instructions. I wouldn't condone that practice today.
Religious freedom is the freedom to say that two plus two make five.
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then you will do peek and poke on the generated code.
I will? That's news to me.
Hell, with VisualFA.SourceGenerator you don't even see the generated code. It's hidden by visual studio.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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I took that from "at some point you'll have to debug and maintain it", along with your general focus on gotos being "yours" when they are generated by Visual FA - you clearly relate to the generated Visual FA code as something you have a right to (modify).
If you really are as ignorant of the code generated by Visual FA as you are of the code generated by the gcc compiler, why do you post it here?
Religious freedom is the freedom to say that two plus two make five.
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Except with generated code. The input specification is what is maintained. Like I said.
As long as Visual FA can produce code given an input specification, there is no need to maintain the generated code.
I'm not sure how else I can put it, to be honest.
If you really are as ignorant of the code generated by Visual FA as you are of the code generated by the gcc compiler
You're reading all kinds of things into what I wrote. Don't. I didn't write that I was ignorant about the GCC compiler's generated code. You assumed that. I didn't write that I was ignorant about the code I wrote the god damned generator for, so don't assume I am.
I wrote exactly what I meant, and your assumptions are leading you to argue with me about them. They're yours. Don't make them mine.
In other words, it's not my job to unravel your assumptions for you, so maybe assume less about what I wrote.
PS: The title of my OP a reference to a famous line in a movie called Full Metal Jacket.
"There are many rifles, but this one is mine"
That is the only reason I referred to the gotos as mine - that and I wrote the code generator that produces them.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
modified 14-May-24 20:57pm.
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"As long as Visual FA can produce code given an input specification, there is no need to maintain the generated code."
But you state that you do see a need to maintain the Visual FA generated code. So you do not trust your generator/compiler.
Why do you base this entire thread on Visual FA generated code? Because you relate closely to it, and consider the compiled code "yours" ("There are many gotos, but these ones are mine"). If you honestly have no intention of touching the generated code (any more than you touch gcc generated relocatable code), then why do you bring up properties of the generated code?
Make up your mind: Either, you are not going to maintain the code at the level generated by Visual FA, and then the use of gotos are as irrelevant (and not "yours") as a conditional or unconditional jump in binary code. OR, you think that you are more clever than the compiler, and can improve the result by random poking the generated code.
If you at all intend to follow the second alternative, modifying the code generated by Visual FA, then you are in the the "Random Poke" group. If you are not, never intending to modify the compilation result, then the compiled code is not subject to discussion. And the gotos are no more "yours" than the binary jump instructions in any binary compiled module.
Religious freedom is the freedom to say that two plus two make five.
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trønderen wrote: But you state that you do see a need to maintain the Visual FA generated code. So you do not trust your generator/compiler.
That would be fair, if I ever said that. However, I did not say that.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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honey the codewitch wrote: That would be fair, if I ever said that. However, I did not say that. You only said that "the maintenance of that is moved to the generated code's input specification - in other words, whatever document or resource it uses to generate the code from. THAT is what needs to be maintained" and your subject line clearly suggests that you expect to have full control over the gotos produced by your Visual FA generator.
Close your eyes for the gotos generated by your Visual FA compiler, as well as the conditional and unconditional jump instructions generated by any other compiler you use! You cannot both claim that the gotos are "your" gotos, and at the same time that you are oblivious to them!
Religious freedom is the freedom to say that two plus two make five.
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It's not my fault you're fixated on the title of my post. You probably don't understand it because you never saw Full Metal Jacket, unlike most Americans here.
I said that the maintenance is moved to the input spec, and the generated code NEED NOT BE MAINTAINED.
I don't know why you refuse to understand that simple concept when I say it, but when you say it you seem to have no similar misunderstanding.
If I didn't know better I'd think I was being trolled.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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trønderen wrote: our subject line clearly suggests that you expect to have full control over the gotos produced by your Visual FA generator.
Wrong. You are simply wrong. My subject line does not suggest any such thing. You assumed that. You are trying to read my mind. You suck at it, as I tried to gently imply last time you did it.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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I'm not sure why it wouldn't be pretty straightforward to [TestCase()] for each of the branching?
I don't think this code is very cyclomatically complex?
But yeah when you say table driven state machine I'm pretty sure that's where my head is too if you're basically talking a direct map of the case statements to data.
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There is one issue with that.
The compiled ones can be augmented in a way that the table driven ones cannot.
For example, I wrote an embedded JSON pull parser in C++. I used compiled DFA code, and then I parsed floats, ints, and bools out of the stream *as* I was lexing, making the API both easier to use and marginally more performant because you didn't have to get the string back and then reexamine it in order to call atoi() or whatever. It was a simple little surgery on the generated code, with excellent results.
I admit this isn't the most common case out there, but I have used this technique several times.
Edited to add: It's also easier in practice to debug and step through a generated lexer than it is a table driven lexer. And with my Visual FA project, it produces images of directed graphs that map one to one to the labels/jump points in the code. q0: maps to the state q0 in the graph. It makes it really easy to see what it's doing, in terms of documenting it.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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Wow, too much with the GOTO's already - they put it in the language for a reason. It will always be in certain languages for the same reasons. We are just debating normal human failings that have nothing to do with GOTO.
We are engineers, we should know that ALL humans a fallible and can make a mess of anything.
Careless use of GOTO helps us make a mess faster, careful use of GOTO makes our code run faster.
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Fair enough. Implement a DFA state machine without gotos, achieving comparable performance. I'll wait.
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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I was agreeing with you - my point was, nobody should care if you are using GOTO's, they should only care if you are making a mess with them.
I have never seen you produce a mess, quite the opposite in fact.
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I clearly misunderstood you. Sorry.
And thanks!
Check out my IoT graphics library here:
https://honeythecodewitch.com/gfx
And my IoT UI/User Experience library here:
https://honeythecodewitch.com/uix
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honey the codewitch wrote: I clearly misunderstood you. Sorry.
Np, irony is easily missed in short messaging!
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My CP sig used to be something like, "If you think GOTO's are bad try coding in Assembler without using JMP."
A programmer I once worked with had the opinion that subroutines (that's what methods were called back then) should only have one exit point. Since you couldn't RETURN from where the routine might need to exit and you couldn't use GOTO his longer methods tended to have dozens of embedded IF blocks. Yuck.
There are no solutions, only trade-offs. - Thomas Sowell
A day can really slip by when you're deliberately avoiding what you're supposed to do. - Calvin (Bill Watterson, Calvin & Hobbes)
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When all you have is a hammer, every problem looks like a nail.
Goto's have their place, the problem is when they're being abused because all the developer sees is nails and can't come up with a better solution.
That being said, I'm looking glancing at your code and clearly I'm in no position to criticize.
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Try writing Assembly with out them (the fabled JMP!). They are a tool that get misused (kinda like the powered screw driver).
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