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This might be useful as a form of documentation and perhaps even as high-level design, but I can't see anyone programming like that.
Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.
-- 6079 Smith W.
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Why on earth do I want to be waving my hands around (and upsetting the cat perched just in front of my laptop, his hand on my arm) when I can do it with a keypress? (alright, two keys pressed simultaneously by fingers of the same hand). Hardly seems like an "accessible" UI, either... And I certainly don't want it "floating" in front of me. That would result in constant focus changes which give me headaches as it is... No thanks.
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DerekT-P wrote: Why on earth do I want to be waving my hands around (and upsetting the cat perched just in front of my laptop, his hand on my arm) when I can do it with a keypress?
It's so when your cat decides to sleep on the laptop keyboard/touchpadheating pad you can have your arms wave around without bothering the cat.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius
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This reminds me of the earliest experiments with on-line shopping, where a physical store would be simulated in fake 3D to recreate the shopping experience. It's just not convenient, on-line shopping can be much better than a simulation of real-world shopping. Similarly, although VR can be impressive, just not every activity lends itself to be 'recreated' in VR.
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Or this... "Meta lost $10 billion on Reality Lab — the division focusing on building the metaverse — in 2021 and more than $9 billion in 2022".
I'm not sure why applying VR (or AI or whatever is next) to every aspect of life seems like a good idea to anyone.
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So, I agree that applying AI to everything isn’t good, but for 100 ideas there my be 20 good/80 bad ventures. Learning comes from failures and successes.
It’ll be interesting to see which get adopted and what techniques developed from bad ideas go to help further the good ones.
Time is the differentiation of eternity devised by man to measure the passage of human events.
- Manly P. Hall
Mark
Just another cog in the wheel
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Mark,
Yep, I agree. It probably wasn't good on my part to lump AI in with VR. Two very different technologies with very different investments to enter the space.
I see AI as being an important aspect of our lives, both personally and professionally. I don't see it replacing us, but it will redefine our jobs in the future. That's a different discussion
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Mark Starr wrote: but for 100 ideas there my be 20 good/80 bad ventures.
Unless you can provide stats I that I doubt that break down.
For example following says 90% of start ups fail
90% Of Startups Fail: Here's What You Need To Know About The 10%[^]
Now keep in mind that the 10% succeeding doesn't mean they are wildly successful. It just means they didn't go out of business.
Also keep in mind that is all startups (not just tech oriented) and the vast majority do not consist of a new business idea but rather a variation and/or perhaps combination of existing ideas.
Another point is that companies (and ideas) do not fail based solely on whether they are a 'good' idea. But rather on many factors.
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BernardIE5317 wrote: Will we be developing code in a 3D envirnonment .
No.
Those sort of idioms are not productive. This is known because other idioms have been tried.
Consider the following article
What Happens to Your Body When You've Been in Virtual Reality for Too Long[^]
"The makers of the most popular VR headsets, the Oculus Rift and HTC Vive, recommend taking "at least a 10 to 15 minute break every 30 minutes, even if you don’t think you need it.""
Obviously a reduction of 30% to 50% of actual work means that the productivity increase would have be greater than that.
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#Worldle #362 2/6 (100%)
🟩🟩🟩🟩🟨↖️
🟩🟩🟩🟩🟩🎉
https://worldle.teuteuf.fr
not too hard
"A little time, a little trouble, your better day"
Badfinger
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It seems we might actually get a Chronicles of Amber series[^]. I'm not sure how I feel about Colbert being attached, but as long as he doesn't make an appearance (Dworkin?), I guess it will be fine.
Time for a re-re-read!
TTFN - Kent
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Trumping through should be an easy special effect, but hellrides won't be nearly so easy. I hope they do it justice if it gets produced. I wonder if Colbert will insist on a new term for trumping.
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I wonder if they will change it to "Nine Princesses in Amber".
- I would love to change the world, but they won’t give me the source code.
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Well, the good news is it isn't an Amazon project - their recent experience with book conversions is ... um ... lacking quality?
I'd give it a try, the Amber series was a childhood staple.
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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If they did so and were honest, it would end up being called something like, The Chronicle of Amber as Told by a Dartboard - Abridged. (Alluding to the facts that they seldom stick to the book script very well, and never seem to complete any good series anymore.)
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Next should be Darkover novels…
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Oh my, yes! The earlier ones anyway, they got a wee bit strange as they went on as I recall.
TTFN - Kent
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boy, that's going way, way back. Let's see, there was a sword named Grayswander right?
Charlie Gilley
“They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759
Has never been more appropriate.
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No worries - Colbert is known to be a serious Tolkien fan, so I think he'd handle any fantasy production with the attention it deserves.
Fyi - Reddit TIL [^]
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Definitely a JRRT fan -- He's got a cameo in Peter Jackson's The Desolation of Smaug
Be wary of strong drink. It can make you shoot at tax collectors - and miss.
Lazarus Long, "Time Enough For Love" by Robert A. Heinlein
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I hope he makes a cogent series; I would watch it, if only to avoid the books.
Full confession: I started to read book one and got bored before the protagonist even got to Amber. Then I tried the audiobook and had the same response.
I might not be the target audience.
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It might be you, or it might just be that fiction has moved on from a lot of the classics. I've tried getting into a few of the "great old ones", but bounced on them.
TTFN - Kent
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The amount of revising required of an author writing a SF or fantasy story has increased dramatically since the adoption of word processing software. Instead of getting to the end of the book and sending it to the publisher to correct grammar and spelling mistakes, an author is expected to spend more time revising and fine-tuning a story than they did writing it. Or they'll send it to a development editor who will point out which sections need to be cut and what doesn't make sense.
Things have gotten very competitive, and most of the classics would not see print in their present form if they were written today- even ignoring any social issues. Readers won't tolerate a 10,000-word pseudo-historical prologue, or long sections that don't move the story forward or develop the characters. Writers spend time in advance working out the story structure, or even more time restructuring it when they're done.
Famously, Niven & Pournelle were required to cut 60,000 words from The Mote in God's Eye, which resulted in a tightly-written story. Exceptional back then, common now.
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Thank you - great info!
TTFN - Kent
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It's an interesting look at how computer technology has changed storytelling.
Imagine you've written your novel, and it's a 3" stack of typewritten pages. The editor says "This character Charlie doesn't add anything to the story. Take him out." You'd have to page through the whole manuscript looking for places he appears. Maybe assign dialog to someone else. You might have referred to him as "the carpenter" instead of by name, and now there are 5 people in the boat instead of 6. It's a non-trivial task, but not impossible with a word processor if your search-fu is good.
Oh, and it would be more exciting if they don't know about that waterfall ahead until one of them notices the roaring sound. And this section seems confusing and boring- figure out how to fix it.
I think in the old days a novel would either be accepted or rejected as-is, but now reader's expectations are pretty high. My wife and I were recently listening to an audio book of H. Rider Haggard's People of the Mist (1894). He was known for his exciting adventure fiction, but we were both commenting on how it dragged for long sections and was horribly repetitive. And wondering how the protagonist, who's very proactive in the beginning becomes so passive and reactive near the end.
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