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Still have a stack of punch cards from my Ph.D. thesis.
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I have my punch tape from my tech school's PDP-11.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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OS2 Warp anyone?
Jack of all trades, master of none, though often times better than master of one.
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glennPattonInThePUB wrote: when the earth was hot cold (well early 90's)
FTFY
*effect of global warming
Thanks,
Milind
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This PC has a 3.5" and a 5.25" floppy drive. But it can't use both at the same time.
Oh, and a 56K MODEM.
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Old tech? I still have floppy on my desktop machine. I like it and I'm still using it (yeah, I have diskettes).
P.S. (machine has 5.9 experience index in windows 7).
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(someone else must have already posted this) - USB floppy drive
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That's what got used, it was finding the darn thing...
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try recovering data from a 21Mb 3.5" floptical...
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Oh, someone bought them?
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yep, I have one that was retired at our office years ago... still works, have the box, all the docs, and a dozen or so disks.
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One of the big problems that I find is that nobody seems to manufacture a PCI card to support the floppy interface. IDE sure. But not floppy.
If the motherboard doesn't support it, then you're sh*t out of luck.
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Yep, that's where I'm glad I had the foresight to buy a USB floppy, it's just finding the dang thing...
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There are motherboards that still have IDE interface. Search for "industrial motherboard with IDE." You can also find ones with ISA slots.
(That reminds me, I should update my 1989 DOS-based program that controls a process so it can use a USB version of the ISA I/O card....)
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Updating your resume?
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The ability to write:
double Wonderful = 2^3;
Instead, I have to write
double awful = Math.Pow(2,3);
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Or...
double prettyOK = 2 * 2 * 2;
or
double worksForMe = 1 << 3;
Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...
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Fine
Dim Pedantic as Double = 2^3
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Dim itWorksInVBAnywaySoWhatAreYouComplainingAbout As Double = 2 ^ 3
Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...
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int TheEnd = 3;
double SomeStupidResultIDontReallyCareAbout = 1;
for (int ThisIsGettignReallyPassiveAgressive = 0; ThisIsGettignReallyPassiveAgressive < TheEnd; ThisIsGettignReallyPassiveAgressive++)
{
SomeStupidResultIDontReallyCareAbout *= 2;
}
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Or ...
double simple = 8;
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Well I don't think that's all that great.
double Wonderful = 2^3;
looks like it should set Wonderful to 1.
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