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I don't know about that. Someone would interpret it as rewarding them for being sick and depraved.
if (Object.DividedByZero == true) { Universe.Implode(); }
Meus ratio ex fortis machina. Simplicitatis de formae ac munus. -Foothill, 2016
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I see it as a mental illness.
I had to write a pervy character, the once, and it took me a Hell of an effort to find the mind-set that allowed me to make him real.
I had to all but break my mind to do it. It's simply not natural to look at children and have sexual thoughts; the genetic imperative is to protect and nurture them, so that they can grow and procreate themselves, extending the lifespan of the species.
I was in a sh1tty mood for weeks, after I handed it in. Peace of mind was not possible; I was best avoided.
Even thinking back to it now, I'm getting the same, sh1tty, nasty feelings.
Pass me a troll. I feel like biting someone's head off.
I wanna be a eunuchs developer! Pass me a bread knife!
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Here you go, he's the biggest troll I could find: Michael Moore[^].
if (Object.DividedByZero == true) { Universe.Implode(); }
Meus ratio ex fortis machina. Simplicitatis de formae ac munus. -Foothill, 2016
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There was an article in the insider recently (couple of weeks/months ago) about two Microsoft employees who sued Microsoft.
They were tasked with something similar and they were now suing as it had scarred them for life and they did not get proper counseling to deal with their emotions.
Microsoft denied the allegations and said they have plenty of people to adequately support the job.
I don't know how much is true, but such a job does something to you (unless you're a psychopath I guess).
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A friend of mine recently had a nap, and then went out to try to buy a candle. They told him they were out of stock.
Which just goes to show: there's no wick for the rested.
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Nice.
#SupportHeForShe
Government can give you nothing but what it takes from somebody else. A government big enough to give you everything you want is big enough to take everything you've got, including your freedom.-Ezra Taft Benson
You must accept 1 of 2 basic premises: Either we are alone in the universe or we are not alone. Either way, the implications are staggering!-Wernher von Braun
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The joke was a bit slow in the middle, but both ends were OK.
I wanna be a eunuchs developer! Pass me a bread knife!
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Were you lit when you wrote that?
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I'm almost at the point of defeat.
To develop an iOS app using Visual Studio / Xamarin you need to connect to a host Mac running XCode.
Getting Visual Studio to connect to the Mac involved physically setting up a new router since Wifi seemed to be a problem, then installing XCode. And Xamarin Studio. Or may this wasn't necessary - depends on the forum you read. And cursing. And then suddenly it worked.
But then adding my Apple account to Xamarin requires installing fastlane which throws you to a terminal window in order to login to your account (but which? macOS or AppleID? Turns out AppleID), which then borks because you need to create an App-specific password, Which then doesn't work.
So back to VS. I build, but the build fails because I need a code signing certificate. Back to the mac. Generate a CSR, create a cert, download the cert, install it in the keychain (the login one, it turns out), and try again.
error : No installed provisioning profiles match the installed iOS signing identities.
OK. Sigh. Xamarin help says to use the "Organiser" window in XCode, so I go there, and I see "Archives" and "Crashes". Nothing in Archives, but "Crashes", for some reason, offers me the chance to sign in with my Apple Id and from there I can see my signing identities and provisioning profiles. Except it's not offering to create a provisioning profile.
So back to developer.apple.com to manually create a provisioning profile and we try again. No luck.
OK. Let's step back and have another crack at adding an account to Xamarin. Looks like the issue is with 2FA and the Apple ID. I hear that VS Code solves this so I download VS code, install, run, add account. It works!
I rebuild in Visual Studio on my Windows machine. It works! Oh - no it doesn't. No provisioning profile.
So I hunt around, I try to manually create a profile but it's asking for my device ID (what's the ID of an emulator?) and I give up. A day lost.
So I move to VS Code on the Mac and create a new project from the project templates and attempt to build / run. Except it doesn't even build. A new project generated by VS Code with zero changes doesn't even build out of the box. Looks like it's Android issues so I unload that portion and try the iOS.
No provisioning profile.
FFS.
I know this stuff all works. Somehow. I'm just stunned beyond words that it's this painful, this complicated, this frustrating, this badly and misleadingly documented, and yet more patient people than I have worked through it.
It gives me such an immense respect for how simple Microsoft have made software development in complex and heterogeneous technologies (notwithstanding the pain of Xamarin / VS Code)
cheers
Chris Maunder
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Sounds like you need to write this up in an article.
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Hahaha, in fact, several things which he has mentioned are really important troubleshoot fix.
Definitely a good suggestion and it would be really helpful if someone is having same hard times like him.
You can have all the tools in the world but if you don't genuinely believe in yourself, it's useless.
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I didn't even bother trying this in Visual Studio, just installed Xamarin Studio on the Mac, coded, debugged, built and published the iOS and Android versions from there, much easier..
Now is it bad enough that you let somebody else kick your butts without you trying to do it to each other? Now if we're all talking about the same man, and I think we are... it appears he's got a rather growing collection of our bikes.
modified 31-Aug-21 21:01pm.
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If you ever want to write up your experience with creating provisioning profiles I'd name my dog after you.
cheers
Chris Maunder
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As I remember, it didn't seem that tricky using Xcode?
Now is it bad enough that you let somebody else kick your butts without you trying to do it to each other? Now if we're all talking about the same man, and I think we are... it appears he's got a rather growing collection of our bikes.
modified 31-Aug-21 21:01pm.
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It's such a bloody mess. Seriously. That whole experience is exactly what inspired me to write my blog post thanking Microsoft for just making things EASY, even though I know it comes across really fanboy-ish and I caught some flack for it. iOS and Android dev is just insanely frustrating in comparison.
[Code Index] | Thank You Microsoft[^]
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If Microsoft had a half-decent phone and had managed to get Windows to actually run on it then they would have won the "who has more apps" challenge.
Being in the thick of this now boggles my mind as to how the ecosystem for apps is so strong. There are some persistent and forgiving devs out there.
cheers
Chris Maunder
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Yeah, I was thinking the same thing with regard to the app ecosystem. If they managed to do that well with the dev tools they have, I can't imagine how great an MS phone done right would have been.
Although somewhat counter-intuitively, perhaps their app ecosystem is stronger because the only apps that make it to the app store are made by superstars with the persistence to get there. Maybe the higher barrier to entry results in only much more dedicated devs getting over the barrier?
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Mike Marynowski wrote: only apps that make it to the app store are made by superstars
I was thinking about that too: the quality of apps that came out with the phone were phenomenal. There was a massive shift in the expectation of consumers on the level of fit and finish in an app and that came from the focus on design.
Windows apps were always pretty rough. Lots of knobs and controls and small text input boxes. iPhone apps (and subsequently Android apps) were a completely different beast.
Microsoft tried through the Metro design but it was just all harsh, flat unfriendly squares with thin skeletal fonts.
cheers
Chris Maunder
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Yeah I think Metro just took minimalism one step too far, to the point where UI designers weren't necessary in the eyes of developers because what they could do on their own looked "good enough". But even Metro requires the delicate touch of a skilled designer to really get everything just right to the point where it looks good, not just good enough.
Windows UWP desktop apps tend to face the same issues, though it is getting slightly better over time. The Creator's Update Mail app is finally mostly usable and kinda even pretty. I'm really looking forward to seeing "Microsoft Design Language 2" / "Project NEON" in the next major update.
I can't really put my finger on why exactly, but even the Facebook UWP app is just so damn ugly that it is annoying to use. I had it open the other day when my girlfriend walked by and glanced at the screen and said "oh god, what did Facebook do to their website, it looks terrible!" I don't know what it is but all UWP apps seem to have this quality to them that is just blah.
I think they really need to change font rendering in UWP apps, it's just too harsh on 96 DPI desktop screens. It probably isn't worth it at this point though, with high DPI screens starting to become standard. Maybe UWP was just introduced before its time. I feel like the design language NEEDS high DPI to look acceptable.
Wow that turned into a really long completely unrelated rant. Sorry.
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I'm with you.
Microsoft actually has a long, long, long history of introducing things before their time, having them flop, and having their competition step in and do it "right".
cheers
Chris Maunder
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I don't want to sound discouraging or know-it-all, but I would recommend to stay away from Xamarin, phonegap and all the other cross-platform offerings.
Both iOS and Android offer ways to build a javascript bridge between the webview and the code behind, which makes the UI portable. The system specific stuff can then be optimized on Android Studio or Xcode.
modified 20-Oct-19 21:02pm.
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Termi Nater wrote: Both iOS and Android offer ways to build a javascript bridge between the webview and the code behind, which makes the UI portable. Amen! TBH, that's what we ended up doing after two failed attempts with Xamarin and Phonegap.
You can have all the tools in the world but if you don't genuinely believe in yourself, it's useless.
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Xamarin gives you native app performance, unlike JavaScript crap.
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Quite similar to the WPF argument and situation really.
modified 20-Oct-19 21:02pm.
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