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Wordle 708 5/6*
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"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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Wordle 708 5/6
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β¬β¬β¬β¬β¬
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In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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Wordle 708 3/6
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Wordle 708 4/6
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Ok, I have had my coffee, so you can all come out now!
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Wordle 708 4/6
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surpise
"A little time, a little trouble, your better day"
Badfinger
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#Worldle #491 1/6 (100%)
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https://worldle.teuteuf.fr
easy one
"A little time, a little trouble, your better day"
Badfinger
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[^], but, it wasn't a dream !
i didn't notice at first, but, there were mermen, also.
what would a merprogrammer be ? someone who can switch-hit between high-level languages, and assembly language ? someone on this forum, often, comes to mind ...
Β«The mind is not a vessel to be filled but a fire to be kindledΒ» Plutarch
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I thought mermaids all looked like Ariel. Most of those mermaids look like Ursula.
Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.
-- 6079 Smith W.
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Daniel Pfeffer wrote: I thought mermaids all looked like Ariel. Most of those mermaids look like Ursula. i think your submersible explorer may have taken you deeper into this topic than my shallow surfing
cheers, bill
Β«The mind is not a vessel to be filled but a fire to be kindledΒ» Plutarch
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your post is bewitching
"If we don't change direction, we'll end up where we're going"
modified 31-May-23 8:20am.
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Wordle 707 5/6
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At risk of giving people spoilers, I think that's a really obscure word!
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Wordle 707 3/6
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Wordle 707 3/6
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2nd word was more of hit-n-try from known 4 letters. Not heard of the word.
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Wordle 707 5/6*
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I always assumed it was a trademark!
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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β¬π¨π¨π¨π¨
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Never heard the word
In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. - Hunter S Thompson - RIP
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Wordle 707 3/6
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Not that obscure, right?
They sell it at super markets, even the small one in the small village where I live.
But it could be different in your country, of course.
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Wordle 707 4/6
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Is there such a word? A headscratcher!
Ok, I have had my coffee, so you can all come out now!
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Wordle 707 5/6
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Obscure I agree
"A little time, a little trouble, your better day"
Badfinger
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Many years ago my mother-in-law won Eagles concert tickets from a local radio station, she gave them to us for our anniversary, something like 4th row center seats. It was fantastic, really spot on harmonies, great playing, a joy to listen to.
"the debugger doesn't tell me anything because this code compiles just fine" - random QA comment
"Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst
"I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle
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#Worldle #490 4/6 (100%)
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https://worldle.teuteuf.fr
"A little time, a little trouble, your better day"
Badfinger
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A lot of ideas in this post, just like those posted in other places but on the same theme, are half backed.
The only thing that will work is what I wrote in the edit at the very end.
In the last one or two years I wrote a lot of stuff, things about mirrors and other useless and maybe bad stuff, it was my understanding at the time. What I wrote does have relevant information too.
Have fun reading.
APM
In RTS esports the term APM means actions per minute, the term is being used to measure the number of actions a player is executing while playing. The type of orders that are counted as βactionsβ are selecting, Issuing attack orders, issuing move orders, issuing build orders. Very good Starcraft players used to have 200 APM or more when Starcraft was a trendy game. When a player has a high APM his gameplay method is being labeled with the term βmicromanagementβ. High APM is not just a skill, itβs a goal. In a esport RTS you always have to be doing something. You have to either assemble a rush and try to keep your enemy busy defending himself making him unable to expand or you should be using your APM elsewhere like explore the map, hunt creeps, build expansions etc. In other words you should be always doing something.
Freedom of will
The thing at stake is to make AI micromanage units. If you have a base made of a command center (weβre talking Starcraft now), six SCVβs, three buildings for training units and six marines, Thatβs 16 entities total that may have their status changed every second. Every second you can leave your units doing what they did a second before or you can make them do something new. 16 decisions youβre taking every second because omission counts as a decision too. If you treat the marines like a group thatβs a single decision instead of six, same thing could be applied to the SCVβs. Now youβre left with 6 decisions per time step.
Building the prediction tree
When I said decisions I meant not a single decision but rather deciding about a unit or building. When a unit of yours is chased by the enemy to get away you can send it in up to 8 different directions, that means you have 8 options to consider ( OLA Option Level A) for each of the 8 OLA the chaser unit has 8 ways to counter (OLAC) we have 64 OLAC total until now. To each OLAC 8 ways to counter by chased, thatβs 64 * 8 OLB, etc.
The problem here is that the tree of possibilities grows fast on the horizontal. To solve this you may use possibilities in high resolution for lower level branches ( OLA, OLB 8 leaves per branch) and less options per branch as you go up the tree ( OLC, OLD 4 leaves per branch, 2 leaves for the remaining branches) When one branch from the prediction tree is confirmed the other branches of the same level and their leaves are removed. After that you have to increase the resolution at each level of the remaining tree.
Thatβs it for now.
[edit]
Most often at the beginning of a game you start with the base found in some kind of semicircular enclosure. When a chase is taking place and the cased units are SCVβs they will run in a circular pattern around the base. Usually the reason is that you want your workers to get back to work ASAP once the threat is gone. Moving your SCVβs far away from the base will result in wasted time while they are returning to work.
Generally speaking when you are chasing targets with just one group of units you canβt inflict damage unless the player controlling the chased units makes a mistake and runs them into a deadend.
[edited once more]
I think the strategy used in the game Pacman could be applied here too when it comes to writing the chaser routine.
Iβve seen a Pacman version where monsters chase you using pathfinding. If you have two chasing unit groups, the first one just follows the chased units from behind. To figure out the placement of the second chaser unit group you have to create a vector based on the movement of the units being chased and then calculate their trajectory if they keep going in a straight line. The second chaser group can then cut the way of the units being chased. If there isnβt too much space to go left or right the units being chased will end up being trapped.
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