|
Microsoft says that the new Windows 8 tablets will ship around the same time as Windows 8 but the big question in everyone’s mind is how much will this device cost?
Steve Sinofsky made the following remark (around the 43:30 mark) on pricing:
Microsoft Surface with Windows RT will be available in both 32 GB and 64 GB model and will be priced like comparable tablets that are based on ARM.
Microsoft Surface with Windows 8 Professional will come in 64 GB and 128 GB storage models and will have a retail price comparable with competitive Ultrabook class PCs.
|
|
|
|
|
They may sell them at a steep loss to start with like they did with the xbox.
|
|
|
|
|
Windows 8. People tend to either hate it or love it. There are no moderate verdicts being shared. Those who hate it share mostly the same complaints, many of which I think are wrong. That’s why I decided to share my view on those arguments and what I believe is the main thing people don’t understand about Windows 8. The good, the bad and the ad hominem.
|
|
|
|
|
let me summarize what windows8-hater-haters don't understand about windows8-haters:
I'll come into your home and s**t in the middle of your living room. You don't have to like it, you just have walk around it. srsly
|
|
|
|
|
With a function called "Secure Boot", which will be deployed in computers starting 2012, manufacturers of IT hardware and software components are striving to get into a position where they permanently control the IT devices they produce. Hence such devices will be "secure" from the manufacturer's perspective, but not necessarily from the owner's point of view: The owner can be treated as an adversary. I knew you'd escape. They haven't built a circuit that could hold you!
|
|
|
|
|
For a more detailed breakdown of what was discussed in the WP8 announcements today, this[^] blog from a member of the WP team makes for interesting reading.
|
|
|
|
|
The features of the new WP8 phones and OS look to be pretty staggering. Link[^]. You can see the convergence with W8 right there.
|
|
|
|
|
Pete O'Hanlon wrote: The features of the new WP8 phones and OS look to be pretty staggering
Staggering? Really?
Nice... Yes
Nifty... Yes
Excellent... Maybe
Staggering? No
|
|
|
|
|
I was running out of steam at that point.
|
|
|
|
|
If you have one of the current generation of Windows Phones, it's just been announced that you won't get the Windows Phone 8 update. You will, however, possibly get the Windows Phone 7.8[^] update which is primarily aimed at some of the UI changes making it into WP 8.
|
|
|
|
|
Where is the outrage?! If Apple did this everyone would be screaming bloody murder.
|
|
|
|
|
It's Microsoft. People are resigned to marketing SNAFUs and dropped products now. It's par for the course really.
|
|
|
|
|
The whole Windows compact/mobile/whatever, has been a complete disaster. If Windows did not already have the market sewn up, Windows would be in trouble. If Apple had been more competent, then Windows would not have succeeded. Windows is a success more because of Visual Studio than because of Windows.
|
|
|
|
|
In this nostalgia filled short video, PBS takes a retrospective look at the history and the evolution of early 8-bit video games.
Beginning with early Atari and Nintendo video games, the 8-bit aesthetic has been a part of our culture for over 30 years. As it moved through the generations, 8-bit earned its independence from its video game roots. The idea of 8-bit now stands for a refreshing level of simplicity and minimalism, is capable of sonic and visual beauty, and points to the layer of technology that suffuses our modern lives. No longer just nostalgia art, contemporary 8-bit artists and chiptunes musicians have elevated the form to new levels of creativity and cultural reflection.
|
|
|
|
|
|
I still bring up the Nintendo emulator from time to time for a little nostalgia. to this day i'm still amazed with what those developers could do with so little resouces, compaired to todays games in the 2gb+ size; and they still have about the same playtime/storyline length as the classics, just the graphics have gotten better over time.
|
|
|
|
|
On Monday, Microsoft shocked the tech world by announcing a pair of Windows 8 tablets, both dubbed Microsoft Surface. But it wasn't just the press event's mysterious nature that made the news so stunning.
For the first time, Microsoft will make its own Windows PCs. The company will be in direct competition with hardware partners such as HP and Dell, and judging from early reactions, Microsoft is in a good position to win. The potential effects of Surface on the PC market can't be understated.
And yet, anyone who's paid attention to the tech industry for the last five years shouldn't be too surprised. Microsoft's approach with Surface--designing the hardware in tandem with the software--is the same approach that Apple has taken for decades. And Apple's method is paying off--just look at the rise of the iPhone and iPad, and the success of the MacBook Air. It took a few years for other companies to catch on, but now it's finally happening.
|
|
|
|
|
|
REUTERS - Microsoft Corp's (MSFT.O) new Surface tablet looks promising, but many questions need to be answered before it can be considered a rival to Apple Inc's (AAPL.O) iPad, analysts said the day after the company made its first foray into the computer hardware business.
The shares of the world's largest software company jumped almost 3 percent as Wall Street and investors welcomed Microsoft's move. But analysts had questions about the lack of enthusiasm among developers for creating applications that run on the new Windows 8 operating system and the absence of hard details on pricing and availability.
|
|
|
|
|
I don’t claim to be psychic, so I’m not embarrassed by my utter failure to predict what Microsoft would announce at its mystery event in Hollywood on Monday (click here to check out photos from the event). I was seduced by the scuttlebutt that the company would unveil a Kindle Fire-like media-consumption tablet with Xbox and Barnes & Noble Nook-related features, running something that might not be Windows 8. It sounded more plausible than other possibilities.
|
|
|
|
|
|
Always interesting to see the different paths people take. His Eightfold path is a little too long for me. I went with:
1. Pay Apple
2. Unity3D
3. Publish Apps
This path also lets you target Android by replacing "Apple" with "Google". Works for games at least.
|
|
|
|
|
|
Josh moving to IOS development was an interesting one. However his love for WPF (WPF/.NET developers more to the point) has driven him to start writing a book for .Net developers about IOS development. He sets out to explain the differences, his experiences and general principals of IOS development.
http://ijoshsmith.com/2012/06/05/sneak-peek-reference-vs-pointer/[^]
I probably wont go down IOS development for the moment but it surly will be an interesting read!
|
|
|
|
|
I keep hearing aphorisms about the "software crisis" and the lack of progress in software development. I have been programming for over 15 years, and I find such claims to be completely false: I am convinced that I could reproduce with today's tools the work of a competent programmer of 15 years ago in a small fraction of the time. By analogy to Moore's law and (more appropriately, because of its intention to provoke, rather than predict) Proebsting's law, I propose that programmer productivity doubles every 6 years. This assumes the codebase does not expand as a power of the aging developer's increasing girth.
|
|
|
|