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QuestionOpenGL 3.0 Square is being drawn behind another Square Pin
mrpeed1-May-13 12:51
mrpeed1-May-13 12:51 
AnswerRe: OpenGL 3.0 Square is being drawn behind another Square Pin
Santhosh G_27-May-13 6:23
Santhosh G_27-May-13 6:23 
QuestionGestures, jestures, and swipes - implementation fundamentals Pin
charlieg10-Apr-13 11:51
charlieg10-Apr-13 11:51 
AnswerRe: Gestures, jestures, and swipes - implementation fundamentals Pin
Pete O'Hanlon10-Apr-13 12:14
mvePete O'Hanlon10-Apr-13 12:14 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
charlieg10-Apr-13 23:23
charlieg10-Apr-13 23:23 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
Pete O'Hanlon10-Apr-13 23:34
mvePete O'Hanlon10-Apr-13 23:34 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
charlieg10-Apr-13 23:53
charlieg10-Apr-13 23:53 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
Pete O'Hanlon11-Apr-13 0:03
mvePete O'Hanlon11-Apr-13 0:03 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
charlieg11-Apr-13 0:16
charlieg11-Apr-13 0:16 
GeneralRe: Gestures, jestures, and swipes - implementation fundamentals Pin
Pete O'Hanlon11-Apr-13 0:19
mvePete O'Hanlon11-Apr-13 0:19 
Question3D C# windows from Pin
taufiki8-Feb-13 0:06
taufiki8-Feb-13 0:06 
AnswerCrosspost PinPopular
Eddy Vluggen8-Feb-13 0:27
professionalEddy Vluggen8-Feb-13 0:27 
AnswerRe: 3D C# windows from Pin
MaulikDusara26-Jun-13 9:04
MaulikDusara26-Jun-13 9:04 
QuestionThick Line Algorithm Pin
A_Fa5-Jan-13 20:56
A_Fa5-Jan-13 20:56 
AnswerRe: Thick Line Algorithm Pin
Uwe Klatt18-Jan-13 1:50
Uwe Klatt18-Jan-13 1:50 
GeneralRe: Thick Line Algorithm Pin
Ingo30-Jan-13 2:29
Ingo30-Jan-13 2:29 
AnswerRe: Thick Line Algorithm Pin
Ingo30-Jan-13 2:28
Ingo30-Jan-13 2:28 
Some years ago (nearly ten) I adopted Xiaolin Wu's line algorithm for that. It's an antialiasing algorithm, but with little changes you can use it.

You can even do it on your own. When you draw, you got a virtual direction corresponding to an angle. You can turn 90° and paint the neighbor points.
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AnswerRe: Thick Line Algorithm Pin
TheRealRarius21-Mar-13 0:35
TheRealRarius21-Mar-13 0:35 
AnswerRe: Thick Line Algorithm Pin
Brian J Rothwell12-Aug-14 12:24
Brian J Rothwell12-Aug-14 12:24 
QuestionContouring problem using pixel shader Pin
jimSehn11-Dec-12 3:44
jimSehn11-Dec-12 3:44 
AnswerRe: Contouring problem using pixel shader Pin
oPhoenixo21-Dec-12 4:01
oPhoenixo21-Dec-12 4:01 
Questionhue and saturation in direct show Pin
mazizi16-Oct-12 21:09
mazizi16-Oct-12 21:09 
AnswerRe: hue and saturation in direct show Pin
Pete O'Hanlon16-Oct-12 23:23
mvePete O'Hanlon16-Oct-12 23:23 
Questiongraphics code needed Pin
chandugarsari26-Sep-12 18:54
chandugarsari26-Sep-12 18:54 
AnswerRe: graphics code needed Pin
Richard MacCutchan26-Sep-12 21:40
mveRichard MacCutchan26-Sep-12 21:40 

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