Click here to Skip to main content
15,898,968 members
Home / Discussions / C#
   

C#

 
AnswerRe: How to select nodes via HtmlAgilityPack? Pin
Keviniano Gayo13-Jul-18 3:19
Keviniano Gayo13-Jul-18 3:19 
GeneralRe: How to select nodes via HtmlAgilityPack? Pin
MohammadRSZ13-Jul-18 5:07
MohammadRSZ13-Jul-18 5:07 
QuestionHow to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue11-Jul-18 18:58
Kerem Guemruekcue11-Jul-18 18:58 
AnswerRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Eddy Vluggen12-Jul-18 0:03
professionalEddy Vluggen12-Jul-18 0:03 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue12-Jul-18 0:29
Kerem Guemruekcue12-Jul-18 0:29 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Eddy Vluggen12-Jul-18 0:42
professionalEddy Vluggen12-Jul-18 0:42 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue12-Jul-18 1:13
Kerem Guemruekcue12-Jul-18 1:13 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Eddy Vluggen12-Jul-18 1:17
professionalEddy Vluggen12-Jul-18 1:17 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue12-Jul-18 1:32
Kerem Guemruekcue12-Jul-18 1:32 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Eddy Vluggen12-Jul-18 1:42
professionalEddy Vluggen12-Jul-18 1:42 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue12-Jul-18 1:50
Kerem Guemruekcue12-Jul-18 1:50 
AnswerRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Richard Deeming12-Jul-18 2:43
mveRichard Deeming12-Jul-18 2:43 
GeneralRe: How to uncompress zip file into a folder without external dependencies like Interop.Shell32.dll or 3rd-Party Assemblies? Pin
Kerem Guemruekcue12-Jul-18 3:22
Kerem Guemruekcue12-Jul-18 3:22 
QuestionCommunicate With MEF Plugin From Another App Pin
Kevin Marois11-Jul-18 6:29
professionalKevin Marois11-Jul-18 6:29 
AnswerRe: Communicate With MEF Plugin From Another App Pin
Pete O'Hanlon11-Jul-18 7:19
mvePete O'Hanlon11-Jul-18 7:19 
GeneralRe: Communicate With MEF Plugin From Another App Pin
Kevin Marois11-Jul-18 7:40
professionalKevin Marois11-Jul-18 7:40 
GeneralRe: Communicate With MEF Plugin From Another App Pin
Nathan Minier12-Jul-18 1:10
professionalNathan Minier12-Jul-18 1:10 
GeneralRe: Communicate With MEF Plugin From Another App Pin
Pete O'Hanlon12-Jul-18 1:40
mvePete O'Hanlon12-Jul-18 1:40 
QuestionPredicateBuilder Usage Pin
Kevin Marois10-Jul-18 17:45
professionalKevin Marois10-Jul-18 17:45 
AnswerRe: PredicateBuilder Usage Pin
Gerry Schmitz10-Jul-18 20:51
mveGerry Schmitz10-Jul-18 20:51 
GeneralRe: PredicateBuilder Usage Pin
Kevin Marois11-Jul-18 5:15
professionalKevin Marois11-Jul-18 5:15 
AnswerRe: PredicateBuilder Usage Pin
Mycroft Holmes10-Jul-18 22:48
professionalMycroft Holmes10-Jul-18 22:48 
GeneralRe: PredicateBuilder Usage Pin
Kevin Marois11-Jul-18 5:14
professionalKevin Marois11-Jul-18 5:14 
AnswerRe: PredicateBuilder Usage Pin
Keviniano Gayo11-Jul-18 1:38
Keviniano Gayo11-Jul-18 1:38 
QuestionHow to Sorting the No in C# Pin
Member 173685110-Jul-18 4:40
Member 173685110-Jul-18 4:40 
Hi All 

 I have an xml file.

<?xml version="1.0" encoding="utf-8"?>
<Achievements>
  <Achievement number="208">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 150 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>7</Test>
  </Achievement>
  <Achievement number="209">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 200 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>8</Test>
  </Achievement>
  <Achievement number="210">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 250 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>9</Test>
  </Achievement>
  <Achievement number="211">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 300 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>10</Test>
  </Achievement>
  <Achievement number="6">
    <Target>1</Target>
    <CurrentStatus>1</CurrentStatus>
    <AchievementText>Collect 1 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>200</Test>
  </Achievement>
  <Achievement number="7">
    <Target>5</Target>
    <CurrentStatus>5</CurrentStatus>
    <AchievementText>Collect 5 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>300</Test>
  </Achievement>
  <Achievement number="8">
    <Target>10</Target>
    <CurrentStatus>10</CurrentStatus>
    <AchievementText>Collect 10 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>400</Test>
  </Achievement>
  <Achievement number="9">
    <Target>25</Target>
    <CurrentStatus>25</CurrentStatus>
    <AchievementText>Collect 25 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>500</Test>
  </Achievement>
  <Achievement number="10">
    <Target>30</Target>
    <CurrentStatus>30</CurrentStatus>
    <AchievementText>Collect 50 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>600</Test>
  </Achievement>
  <Achievement number="11">
    <Target>40</Target>
    <CurrentStatus>40</CurrentStatus>
    <AchievementText>Collect 100 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>700</Test>
  </Achievement>
</Achievements>

In the Achievement number is randomly printed. So i have to avoid this. Whatever no  may there. it should be reprinted by 1 to end no . that means 

<?xml version="1.0" encoding="utf-8"?>
<Achievements>
  <Achievement number="1">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 150 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>7</Test>
  </Achievement>
  <Achievement number="2">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 200 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>8</Test>
  </Achievement>
  <Achievement number="3">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 250 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>9</Test>
  </Achievement>
  <Achievement number="4">
    <Target>100</Target>
    <CurrentStatus>0</CurrentStatus>
    <AchievementText>Collect 300 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>False</AchievementCollected>
    <AchievementCompleted>False</AchievementCompleted>
    <Test>10</Test>
  </Achievement>
  <Achievement number="5">
    <Target>1</Target>
    <CurrentStatus>1</CurrentStatus>
    <AchievementText>Collect 1 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>200</Test>
  </Achievement>
  <Achievement number="6">
    <Target>5</Target>
    <CurrentStatus>5</CurrentStatus>
    <AchievementText>Collect 5 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>300</Test>
  </Achievement>
  <Achievement number="7">
    <Target>10</Target>
    <CurrentStatus>10</CurrentStatus>
    <AchievementText>Collect 10 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>400</Test>
  </Achievement>
  <Achievement number="8">
    <Target>25</Target>
    <CurrentStatus>25</CurrentStatus>
    <AchievementText>Collect 25 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>500</Test>
  </Achievement>
  <Achievement number="9">
    <Target>30</Target>
    <CurrentStatus>30</CurrentStatus>
    <AchievementText>Collect 50 Star </AchievementText>
    <Header>Star Collector</Header>
    <Reward>100</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>600</Test>
  </Achievement>
  <Achievement number="10">
    <Target>40</Target>
    <CurrentStatus>40</CurrentStatus>
    <AchievementText>Collect 100 Stars</AchievementText>
    <Header>Star Genius</Header>
    <Reward>500</Reward>
    <Experience>10</Experience>
    <AchievementCollected>True</AchievementCollected>
    <AchievementCompleted>True</AchievementCompleted>
    <Test>700</Test>
  </Achievement>
</Achievements>
How can i make the C# code for that.... How to check the achivement number  

start to end... 

start 1 to end = how much count ...

C#...

how can i do it..

code project is very weell

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.