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GeneralRe: Rouge Text String in Socket Programing Pin
User 621557929-Jul-09 5:09
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
User 621557929-Jul-09 6:21
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralRe: Rouge Text String in Socket Programing Pin
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GeneralLogin form connectivity with SQL server 2005 with ADO.NET Pin
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QuestionDatagridview DateTimePicker Problem. Pin
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QuestionFind Scroll bar moved either left/right? Pin
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AnswerCP Please ignore Pin
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QuestionHow can i see native code? Pin
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AnswerRe: How can i see native code? Pin
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QuestionRe: How can i see native code? Pin
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AnswerRe: How can i see native code? Pin
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Questionimage manipulation Pin
strife1929-Jul-09 2:46
strife1929-Jul-09 2:46 
AnswerRe: image manipulation Pin
musefan29-Jul-09 2:58
musefan29-Jul-09 2:58 
strife19 wrote:
and also, is it possible to insert images using the paint event??


Yes, I would recommend using the paint event and a panel.

So I am assuming you have a load of images (for each part of the character) that you want to effectively place on top of each other?

Create a number of Class Level Image Objects...

Image Hair;
Image Face;
Image Body;
//etc...


Set the Images with whatever method you want, example...

Hair = ImageListHair.Images[2];
//etc...
PanelMain.Invalidate();//cause panel to paint itself


Then in paint event draw them on the panel...

void PanelMainPaint(object sender, PaintEventArgs e)
{
   //draw items from back to front
   //draw body
   e.Graphics.DrawImage(Body, xPos, yPos, width, height);//
   //draw other items...
}


...Hope that makes sense?

This is a very basic idea, you could, and probably should, have a Character class with properties for each of the different body parts and a method that draws the character by taking a Graphics object as a parameter.

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