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Questionmore than 255 characters (mdb) Pin
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QuestionDynamically Create Controls Pin
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QuestionCompute Speed of Download Algorithm Pin
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Phil C5-May-06 20:13
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smarttom993-May-06 11:47
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QuestionAdvice on best technologies for video / graphics work Pin
srev3-May-06 11:17
srev3-May-06 11:17 
Hi all,

I'd love to benefit from some of the expert advice which I regularly see on this site...

I'm creating a new application which will include high-end video playback with live compositing of graphics and possibly even 3D elements. It can be a bespoke system and therefore can be reliant on high-end graphics cards and specific software configurations. It could be targeted specifically at Windows XP or Vista.

My current experience includes most graphics/multimedia apps plus the following dev environments:
- C++
- MFC
- C#
- .Net
- Managed DirectX (currently learning)

For playback I am currently looking at DirectX as the primary technology. Does anyone have any advice or specific resources for the following:
- OpenGL v. DirectX for 2D rather than 3D
- 2D uses of DirectX (Directshow's future seems vague)
- General advice

Many thanks in advance guys,

Simon Reveley
Guildford,
UK

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