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I already did, it was the link to the time-starter kit. Click the link, install, read the code. It's a full example.
Bastard Programmer from Hell
If you can't read my code, try converting it here[^]
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Dear all developers around the world !
https://www.box.com/s/nhg8h6lxjyu2l2sv5zrv
i want to draw cube and have dynamic row and column..
example : column = 5 and row =3 it will generate like picture shown above..
please give me some source code and link if any...
thanks in advance..
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Dear Abhinav S,
Deeply thanks for answer my question,
I want to customize draw a dash line across a surface cube like my picture link,,
but i'm so stupid I don know what to do, please point me or give me some coding ..thz
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This innocuous project setting saved my butt. I had a nasty gotcha that for the life of me I couldn't see what was causing it. I'd copied a chunk of code and forgot to change a variable name. It compiled fine but was spooking me with a different value to what I expected. A light bulb switched on and I set the compile warnings as error option and lo, the compiler spewed an error that the variable might not have been assigned. Corrected, recompiled, all fine.
Our main app, the product of hacks, kicks, smack-downs over the years has literally 100 and 100s of warnings. If we ever get the time, we'll address them. That got me thinking: if only it was possible to set the warnings as errors on by default and password protect the setting so it can never be changed. It won't help us at this time but by golly, it's a darned useful setting!
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
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Well, I suppose if you use a TFS team build, you can alter the setting the project file before the build starts
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You could send everyone a build command that contains the /warnaserror [^] tag.
This would help everyone use the same build command and making warnings appear as errors.
modified 2-May-13 6:15am.
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It is indeed useful - I always run with it enabled.
You can make it the default in new projects by creating a template with it enabled though: Just create a new project, set the option on in the Properties (and make any other changes you want, such as references) then "File...Export Template..." and save it as a Project Template will mean it is enabled by default.
Don't know any way to lock it as read-only, I'm afraid!
The universe is composed of electrons, neutrons, protons and......morons. (ThePhantomUpvoter)
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Thanks OG. It's one of those settings that's easy to overlook or neglect. The export template seems a very workable idea.
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
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Welcome! I'm a big fan of automating things so I don't forget them...
The universe is composed of electrons, neutrons, protons and......morons. (ThePhantomUpvoter)
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You should have a non-developer (a configuration manager) who performs the test and production builds. I worked at a place where the first task the testers did was build the code and kick it back if there were problems.
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Just all about of my apps I've ever written copy files when needed on demand and nothing else is responsive until a file copy or move is completed. If a lot of files are involved it can take a while before you know it's done. Sometimes, I'll display the pathnames in a status bar, that kind of feedback malarkey.
Programs like 7z, possibly WinRar as well, go through the hoops of uncompressing an archive and when the files/folders are being copied you see the conventional Windows copy file dialog and progress bar. Is there a special API call or trick they they use to do this?
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
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Yes, there are API's that will do this for you, but you could always go the easy way and use the Microsoft.VisualBasic.FileIO namespace and use one of the following methods:
FileSystem.CopyFile(source, destination, UIOption.AllDialogs);
FileSystem.CopyDirectory(source, destination, UIOption.AllDialogs);
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I was thinking it might have been functions in shlwapi.dll that had similar options to display a UI for file copy, but my memory must be fading with age
'g'
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It's in Shell32.dll. I'm pretty sure it's this[^] API.
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yup, that'd be it - well done !!
'g'
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Thanks for the heads-up on the that Pete. A while back I remember sneering at that namespace and the next moment I found it made life easier! I will investigate it once more.
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
modified 2-May-13 5:03am.
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You're welcome. I'm glad that I can supply some aid here.
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A little while ago, I see somebody down-voted my original question which was somewhat puzzling given the relevance of what I was asking. It seems you can't please some folks.
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
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I've upvoted in compensation. It seemed to be a fair question to me. If it wasn't, I wouldn't have given a sensible answer.
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Thanks for watching my back. You can't be too careful.
If there is one thing more dangerous than getting between a bear and her cubs it's getting between my wife and her chocolate.
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The copying code is called on a background thread while the Progress Bar is being updated via the main or UI thread.
Thus, you see the effect of the progess bar incrementing while the file is being copied.
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In an existing C# 2008 windows application I am trying to decide how to use the existing application without rewriting it. Currently there is a 'driver C# 2008 windows' program that calls the 'main C# 2008 desktop' application to perform various caLLS to a third parfty web service.
Now I would like to use the 'main C# 2008 desktop' application to be run by users. The users would enter the required paramters in a desktop screen and/or possibly a dos popup window. The application would know who is running the program by the paramters that are passed to the application.
Thus my question is, can a desktop screen and/or a dos popup window show up when users click on the executable? The default would be for the no desktop window to show up when the program is called by the 'driver C# 2008 windows' program.
Thus can you show me code and/or point me to urls that would show me how to accomplish this goal? If my goal not realistic, can you suggest other ways that I can accomplish the add on goal I am trying to acheive?
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Errrr, dcof, you're posting under your other account again. Honestly, I don't know why you're still persisting with this architecture. We told you, when you first started posting about this under your many accounts, that it's not a good design and that you should seek to replace the second console application as it's unnecessary. You are tying yourself in knots here, trying to fix this broken application.
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