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QuestionCollision Detection Using Regions [modified] Pin
Tristan Rhodes29-May-06 7:02
Tristan Rhodes29-May-06 7:02 
I vaguely remember it being possible to compare regions in GDI, and determine if they overlapped. Then use this value in a collision detection algorithm.

Is there a simple way to compare regions without using a graphics object? Or do i need to make bounding box maps and compare them?

Cheers

Tris

Update: I have regions which define the shape of objects. And depending on the entity that it represents, it will have a translation Matrix applied to it. I need a way to test whether two regions, with the relevant Matrix applied, overlap in any way.

This seems like a pretty fundamental requirement that should be doable without any kind of farting around with graphics handles etc.

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