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GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru10-Aug-22 6:34
Calin Negru10-Aug-22 6:34 
AnswerRe: managing objects derived from the same base class using a container Pin
Richard MacCutchan10-Aug-22 4:01
mveRichard MacCutchan10-Aug-22 4:01 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru10-Aug-22 6:33
Calin Negru10-Aug-22 6:33 
GeneralRe: managing objects derived from the same base class using a container Pin
Richard MacCutchan10-Aug-22 6:40
mveRichard MacCutchan10-Aug-22 6:40 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru10-Aug-22 11:14
Calin Negru10-Aug-22 11:14 
GeneralRe: managing objects derived from the same base class using a container Pin
k505410-Aug-22 13:01
mvek505410-Aug-22 13:01 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru10-Aug-22 21:25
Calin Negru10-Aug-22 21:25 
GeneralRe: managing objects derived from the same base class using a container Pin
Richard MacCutchan10-Aug-22 21:10
mveRichard MacCutchan10-Aug-22 21:10 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru11-Aug-22 0:38
Calin Negru11-Aug-22 0:38 
GeneralRe: managing objects derived from the same base class using a container Pin
Richard MacCutchan11-Aug-22 0:39
mveRichard MacCutchan11-Aug-22 0:39 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru11-Aug-22 0:57
Calin Negru11-Aug-22 0:57 
GeneralRe: managing objects derived from the same base class using a container Pin
Calin Negru12-Aug-22 18:58
Calin Negru12-Aug-22 18:58 
GeneralRe: managing objects derived from the same base class using a container Pin
Richard MacCutchan12-Aug-22 21:55
mveRichard MacCutchan12-Aug-22 21:55 
Questionmoving graphics in a win32 c++ window Pin
Calin Negru9-Aug-22 8:25
Calin Negru9-Aug-22 8:25 
AnswerRe: moving graphics in a win32 c++ window Pin
Gerry Schmitz9-Aug-22 9:15
mveGerry Schmitz9-Aug-22 9:15 
AnswerRe: moving graphics in a win32 c++ window Pin
Graham Breach9-Aug-22 20:54
Graham Breach9-Aug-22 20:54 
Windows is event-driven, it doesn't have regular animation frame updates.

You can use SetTimer() to get WM_TIMER messages as often as you want, then invalidate your window to get the WM_PAINT message and repaint.

GDI performance is not very good though, so to reduce flicker you'll probably want to draw to an offscreen compatible device context and then BitBlt() that to the screen. Or use Direct2D - but then you'll have a new problem to think about.
AnswerRe: moving graphics in a win32 c++ window Pin
Richard MacCutchan9-Aug-22 20:57
mveRichard MacCutchan9-Aug-22 20:57 
GeneralRe: moving graphics in a win32 c++ window Pin
Calin Negru10-Aug-22 1:58
Calin Negru10-Aug-22 1:58 
GeneralRe: moving graphics in a win32 c++ window Pin
Richard MacCutchan10-Aug-22 2:01
mveRichard MacCutchan10-Aug-22 2:01 
QuestionFileMapping book exmple goes in loop Pin
coco2438-Aug-22 8:48
coco2438-Aug-22 8:48 
AnswerRe: FileMapping book exmple goes in loop Pin
Mircea Neacsu8-Aug-22 10:35
Mircea Neacsu8-Aug-22 10:35 
GeneralRe: FileMapping book exmple goes in loop Pin
coco2438-Aug-22 11:45
coco2438-Aug-22 11:45 
GeneralRe: FileMapping book exmple goes in loop Pin
Mircea Neacsu8-Aug-22 11:47
Mircea Neacsu8-Aug-22 11:47 
Questiondefining a function with #define Pin
coco24330-Jul-22 9:03
coco24330-Jul-22 9:03 
AnswerRe: defining a function with #define Pin
Mircea Neacsu30-Jul-22 9:54
Mircea Neacsu30-Jul-22 9:54 

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