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Questionbad pointer error when I read a class object with CString member Pin
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QuestionWindows 8.1 TouchScreen panning does not scroll window for MFC Scrollview or Win32 apps Pin
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Questionlinked list in C Pin
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Questionneed help with linked structs at C language Pin
a random user5-Jun-15 23:57
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AnswerRe: need help with linked structs at C language Pin
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mveRichard MacCutchan6-Jun-15 0:29 
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 0:56
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GeneralRe: need help with linked structs at C language Pin
Frankie-C6-Jun-15 6:42
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GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:03
a random user6-Jun-15 7:03 
GeneralRe: need help with linked structs at C language Pin
Frankie-C6-Jun-15 7:12
Frankie-C6-Jun-15 7:12 
Because just the first variable anchorNode must be passed as pointer to struct pointer to have it assigned. Also AddSongs must pass it directly to insertAtEnd().
I report the whole program here:
C++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

struct numberNode {
	int number;
	struct numberNode *Next;
};

typedef struct numberNode numStruct;

numStruct *createSong(int numbers)
{
	numStruct *newSong = (numStruct *)malloc(sizeof(numStruct));
	if (newSong)
	{
		newSong->number = numbers;
		newSong->Next = NULL;
	}
	return newSong;
}

void insertAtEnd(numStruct **firstNode, numStruct *newNode)
{
	numStruct *currNode = *firstNode;

	// if the linked list is empty
	// should put the new node as the first
	if (!currNode)
	{
		*firstNode = newNode;
		newNode->Next = NULL;
	}
	else
	{
		while (currNode->Next)	// problem at the second loop
		{
			currNode = currNode->Next;
		}

		currNode->Next = newNode;
		newNode->Next = NULL;
	}
	printf("\n\n");
}

numStruct *AddSongs(numStruct **anchorNode, numStruct *newNode)
{
	int count = 0;
	int numbers;

	printf("\nPlease enter numbers and at the end enter -999\n");

	do
	{
		count++;
		//flushall();
		fflush(stdin);
		numbers = 0;

		printf("\n\n%d.\n\nnumber: ", count);
		scanf("%d", &numbers);

		if (numbers != -999)
		{
			newNode = createSong(numbers);
			insertAtEnd(anchorNode, newNode);
		}
	}
	while (numbers != -999);
	printf("\n\n");
	return NULL;
}

void printList(numStruct *firstNode)
{
	numStruct *currSong = firstNode;
	printf("\n\n-------------------------------------\n");
	while (currSong)
	{
		printf("number= %d \n", currSong->number);
		currSong = currSong->Next;
	}
	printf("-------------------------------------\n\n");
	printf("\n\n");
}

int main(void)
{
	numStruct *anchorNode = NULL;
	numStruct *newNode = NULL;
	AddSongs(&anchorNode, newNode);
	printList(anchorNode);

	system("PAUSE");
}

Check it against your code.
We pass a pointer to a variable when we want access the variable from the called function, in your case to assign to anchorNode the beginning of the memory list.
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:20
a random user6-Jun-15 7:20 
GeneralRe: need help with linked structs at C language Pin
a random user6-Jun-15 7:25
a random user6-Jun-15 7:25 
GeneralRe: need help with linked structs at C language Pin
Frankie-C7-Jun-15 5:33
Frankie-C7-Jun-15 5:33 
GeneralRe: need help with linked structs at C language Pin
a random user7-Jun-15 6:32
a random user7-Jun-15 6:32 
GeneralRe: need help with linked structs at C language Pin
Frankie-C7-Jun-15 7:38
Frankie-C7-Jun-15 7:38 

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