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GeneralRe: What does (need to clear the background) mean? Pin
Jochen Arndt20-Jul-13 23:26
professionalJochen Arndt20-Jul-13 23:26 
GeneralRe: What does (need to clear the background) mean? Pin
JoneLe8624-Aug-13 9:34
JoneLe8624-Aug-13 9:34 
SuggestionRe: What does (need to clear the background) mean? Pin
Richard MacCutchan19-Jul-13 22:09
mveRichard MacCutchan19-Jul-13 22:09 
Suggestionerror C2039: 'DebugString' : is not a member of '_DEBUG_EVENT' Pin
ForNow19-Jul-13 4:46
ForNow19-Jul-13 4:46 
GeneralRe: error C2039: 'DebugString' : is not a member of '_DEBUG_EVENT' Pin
Richard MacCutchan19-Jul-13 5:00
mveRichard MacCutchan19-Jul-13 5:00 
GeneralRe: error C2039: 'DebugString' : is not a member of '_DEBUG_EVENT' Pin
ForNow19-Jul-13 5:32
ForNow19-Jul-13 5:32 
QuestionHow can I move CProgressCtrl in CListCtrl? Pin
YannGEF18-Jul-13 22:44
YannGEF18-Jul-13 22:44 
Questiontexture2D stretch Pin
boxfile18-Jul-13 22:29
boxfile18-Jul-13 22:29 
AnswerRe: texture2D stretch Pin
boxfile26-Jul-13 16:40
boxfile26-Jul-13 16:40 
Questionhook game for d3d10 or d3d11 Pin
boxfile18-Jul-13 16:36
boxfile18-Jul-13 16:36 
AnswerRe: hook game for d3d10 or d3d11 Pin
boxfile18-Jul-13 19:47
boxfile18-Jul-13 19:47 
QuestionCalling GUI functions from a worker thread in MFC?? Pin
Kiran Satish18-Jul-13 9:25
Kiran Satish18-Jul-13 9:25 
AnswerRe: Calling GUI functions from a worker thread in MFC?? Pin
pasztorpisti18-Jul-13 11:39
pasztorpisti18-Jul-13 11:39 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
«_Superman_»18-Jul-13 21:25
professional«_Superman_»18-Jul-13 21:25 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
pasztorpisti18-Jul-13 22:56
pasztorpisti18-Jul-13 22:56 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
Kiran Satish19-Jul-13 10:46
Kiran Satish19-Jul-13 10:46 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
pasztorpisti19-Jul-13 14:01
pasztorpisti19-Jul-13 14:01 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
Kiran Satish19-Jul-13 16:18
Kiran Satish19-Jul-13 16:18 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
pasztorpisti20-Jul-13 6:07
pasztorpisti20-Jul-13 6:07 
unique_ptr is like std::auto_ptr (its younger brother in stl). It deletes the pointer automatically when it goes out of scope (in this case at the end of the function or if you return from the func). The struct instance must be deleted otherwise you cause a memory leak. You have to send a message to a window and not to a document object. If you can't solve the problem using the info I provided (theory + 90% of the code needed) then either ask a colleague to do it for you or start learning about multithreading+gui and their relationship.
AnswerRe: Calling GUI functions from a worker thread in MFC?? Pin
David Crow19-Jul-13 4:43
David Crow19-Jul-13 4:43 
AnswerRe: Calling GUI functions from a worker thread in MFC?? Pin
Erudite_Eric22-Jul-13 4:59
Erudite_Eric22-Jul-13 4:59 
GeneralRe: Calling GUI functions from a worker thread in MFC?? Pin
Kiran Satish22-Jul-13 5:23
Kiran Satish22-Jul-13 5:23 
QuestionHow to disable copy/paste in CEdit? Pin
Donguy197617-Jul-13 5:53
Donguy197617-Jul-13 5:53 
AnswerRe: How to disable copy/paste in CEdit? Pin
NotPolitcallyCorrect17-Jul-13 6:05
NotPolitcallyCorrect17-Jul-13 6:05 
GeneralRe: How to disable copy/paste in CEdit? Pin
Erudite_Eric17-Jul-13 23:30
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