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HakunaMatada31-May-06 23:22
HakunaMatada31-May-06 23:22 
Thanks Nibu.

So whatever I am doing is correct. I have one question though. As you can see from my example above, I have created a cMainFrame Pointer to the CMainFrame class. Now, lets say that cMainFrame is a private data member of class A. So, it is a who is creating cMainFrame and calling cMainFrame->CreateWindow().

Now my question is, if a user closes the window from the close button on the Window Title bar, I would have to notify class A so that it may do the required cleaning up like delete cMainFrame and stuff. So, when do I notify A then the window is destroyed? Lets say, that I am notifying A during WM_DESTROY. The implementation in A would be as follows:

void A::OnFrameDestroy()<br />
{<br />
delete cMainFrame ;<br />
cMainFrame = NULL ;<br />
}


But the fact is, when I do this, the teh control passes back to the window's WM_DESTROY message handler after notifying A which results in an error. Any suggestions....???? Confused | :confused:

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