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QuestionThe C++ function to create an instance given a class name. Pin
Member 139789321-Sep-05 5:58
Member 139789321-Sep-05 5:58 
AnswerRe: The C++ function to create an instance given a class name. Pin
Cedric Moonen21-Sep-05 6:08
Cedric Moonen21-Sep-05 6:08 
AnswerRe: The C++ function to create an instance given a class name. Pin
Nemanja Trifunovic21-Sep-05 6:12
Nemanja Trifunovic21-Sep-05 6:12 
AnswerRe: The C++ function to create an instance given a class name. Pin
Chris Losinger21-Sep-05 6:18
professionalChris Losinger21-Sep-05 6:18 
AnswerRe: The C++ function to create an instance given a class name. Pin
Shog921-Sep-05 6:21
sitebuilderShog921-Sep-05 6:21 
QuestionStandard for inlining code Pin
Rob Caldecott21-Sep-05 4:47
Rob Caldecott21-Sep-05 4:47 
AnswerRe: Standard for inlining code Pin
Cedric Moonen21-Sep-05 4:54
Cedric Moonen21-Sep-05 4:54 
GeneralRe: Standard for inlining code Pin
Rob Caldecott21-Sep-05 4:59
Rob Caldecott21-Sep-05 4:59 
AnswerRe: Standard for inlining code Pin
Blake Miller21-Sep-05 5:09
Blake Miller21-Sep-05 5:09 
AnswerRe: Standard for inlining code Pin
Nemanja Trifunovic21-Sep-05 5:15
Nemanja Trifunovic21-Sep-05 5:15 
AnswerRe: Standard for inlining code Pin
Roger Stoltz21-Sep-05 5:56
Roger Stoltz21-Sep-05 5:56 
AnswerRe: Standard for inlining code Pin
David Crow21-Sep-05 7:04
David Crow21-Sep-05 7:04 
GeneralRe: Standard for inlining code Pin
Rob Caldecott21-Sep-05 7:05
Rob Caldecott21-Sep-05 7:05 
GeneralRe: Standard for inlining code Pin
David Crow21-Sep-05 7:18
David Crow21-Sep-05 7:18 
GeneralRe: Standard for inlining code Pin
Nemanja Trifunovic21-Sep-05 7:40
Nemanja Trifunovic21-Sep-05 7:40 
GeneralRe: Standard for inlining code Pin
David Crow22-Sep-05 2:20
David Crow22-Sep-05 2:20 
AnswerRe: Standard for inlining code Pin
User 58385221-Sep-05 20:37
User 58385221-Sep-05 20:37 
GeneralRe: Standard for inlining code Pin
John R. Shaw21-Sep-05 21:01
John R. Shaw21-Sep-05 21:01 
GeneralRe: Standard for inlining code Pin
David Crow22-Sep-05 2:23
David Crow22-Sep-05 2:23 
AnswerRe: Standard for inlining code Pin
John R. Shaw21-Sep-05 21:20
John R. Shaw21-Sep-05 21:20 
QuestionInterfacing Pin
benjnp21-Sep-05 4:42
benjnp21-Sep-05 4:42 
AnswerRe: Interfacing Pin
Bob Stanneveld21-Sep-05 5:30
Bob Stanneveld21-Sep-05 5:30 
Hello,

I think that skinning your application will suit you best. This enables certain themes to be used by your users. It even enables them to make their own themes might they want to do that...

GDI/+, OpenGL and DirectX are more for heavy graphics. GDI is more to draw graphs and simple stuff while OpenGL and DirectX are more for the type of graphics you see in games.

Bitmaps and Palletes may come in handy if you want to change colors and things like that at runtime without changing the actual files etc.. You might want to look more into these subjects.

Behind every great black man...
            ... is the police. - Conspiracy brother


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GeneralRe: Interfacing Pin
benjnp21-Sep-05 14:45
benjnp21-Sep-05 14:45 
GeneralRe: Interfacing Pin
Bob Stanneveld21-Sep-05 20:14
Bob Stanneveld21-Sep-05 20:14 
QuestionWindows Procedure Pin
benjnp21-Sep-05 4:36
benjnp21-Sep-05 4:36 

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