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AnswerRe: how to hold the console application. Pin
krmed3-Jul-08 7:28
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Nandu_77b3-Jul-08 21:36
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GeneralRe: how to hold the console application. Pin
krmed4-Jul-08 4:46
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AnswerRe: how to hold the console application. Pin
Saurabh.Garg3-Jul-08 17:53
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QuestionRe: how to hold the console application. Pin
Nandu_77b3-Jul-08 23:19
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AnswerRe: how to hold the console application. [modified] Pin
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QuestionHow to resize control when screen resolution changed? Pin
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AnswerRe: How to resize control when screen resolution changed? Pin
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QuestionRegarding propertysheets Pin
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QuestionMschart in VC++ Pin
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QuestionHow to get object or handle of control in its event handler function without using its ID ? Pin
chetan_mp20073-Jul-08 2:53
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AnswerRe: How to get object or handle of control in its event handler function without using its ID ? Pin
Roger Stoltz3-Jul-08 2:55
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QuestionRe: How to get object or handle of control in its event handler function without using its ID ? Pin
chetan_mp20073-Jul-08 7:02
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AnswerRe: How to get object or handle of control in its event handler function without using its ID ? Pin
Roger Stoltz3-Jul-08 7:55
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AnswerRe: How to get object or handle of control in its event handler function without using its ID ? Pin
KarstenK3-Jul-08 3:05
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Questioncom dll problem Pin
rjkg3-Jul-08 2:16
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AnswerRe: com dll problem Pin
Nibu babu thomas3-Jul-08 2:28
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QuestionAvoiding global in Callbacks Pin
flip3-Jul-08 2:01
flip3-Jul-08 2:01 
Hi What is the correct way to avoid globals in accessing callbacks.
E.g.


A signal handler for ctrl-C or similar.

I have seen the boost:function and boost::bind used for user defined callbacks but I am yet it to see this being used for a standard C system library with callback.


E.g.

void sig(){};

int main()
{
signal(SIGINT,sig);
}

If sig was a member of a class is it possible to use boost::bind or otherwise so that when a signal interrupt is generated it is possible
to access the members of the class without the use of globals?


Regards,

flip

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