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AnswerRe: _beginthread and calling convention __fastcall error Pin
Shog93-Oct-05 11:51
sitebuilderShog93-Oct-05 11:51 
GeneralRe: _beginthread and calling convention __fastcall error Pin
DaviziN3-Oct-05 20:53
DaviziN3-Oct-05 20:53 
what I meant by killing is:


//this is done in the OnShowWindow function because I only need the thread
// running when dialog is shown.

if(bShow)
{
m_hThread = (HANDLE)_beginthread(reader,0,this);
}
else
{
::GetExitCodeThread(m_hThread,&dwExitCode);
if (STILL_ACTIVE == dwExitCode)
{
::TerminateThread(m_hThread,dwExitCode);
::CloseHandle(m_hThread);
};
m_hThread=NULL;
};



so how should I call "reader" and how is the definition of reader to avoid
compiler error when using __fastcall convention?.

regards.

GeneralRe: _beginthread and calling convention __fastcall error Pin
David Crow4-Oct-05 2:37
David Crow4-Oct-05 2:37 
GeneralRe: _beginthread and calling convention __fastcall error Pin
Shog94-Oct-05 6:34
sitebuilderShog94-Oct-05 6:34 
QuestionWeird compiler error Pin
Jim Crafton3-Oct-05 8:00
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AnswerRe: Weird compiler error Pin
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QuestionReadDirectoryChangesW Pin
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Questionopen new dialog Pin
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AnswerRe: access violation in release mode Pin
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Generalyes, the dialog window Pin
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AnswerRe: access violation in release mode Pin
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QuestionShared Memory - Old References Pin
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