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ok Iain thanks.
Right now it works in this way you described. All I wanted is to avoid temp files.
Anyway, I can not think any other way to do that.
Regards,
sdancer75
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Hi
How to find that a CWnd pointer is a CEdit* or a CButton* or ant other Cwnd drived classes?
I tested it this way :
if(pWnd->GetRuntimeClass() == RUNTIME_CLASS(CEdit))<br />
pWnd->ShowWindow(SW_HIDE);
but it did not work.
Thanks
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Try this,
TCHAR strClassName[100];<br />
CString strEdit = _T("EDIT");<br />
::GetClassName( pWnd->m_hWnd, (LPTSTR)&strClassName, 100 );
Regards,
Paresh.
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if( pWnd->IsKindOf( RUNTIME_CLASS(CEdit)))
Let's think the unthinkable, let's do the undoable, let's prepare to grapple with the ineffable itself, and see if we may not eff it after all. Douglas Adams, "Dirk Gently's Holistic Detective Agency"
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That would only work if he created a CEdit, then cast it to CWnd.
If he's done...
CWnd *pWnd = GetDlgItem (IDC_MYEDIT);
on a window he's not attached to a class, then he'll get a generic CWnd* - which he can then case to a CEdit*, but without getting any runtime type info.
Iain.
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Hi,
I need to disable Windowed ActiveX Controls on another Application, say Windows Media Player.
Is it Possible?
Iam doing this way...
Initially I am opening the windows media player and then executing the below code.I could notice that the ActiveX controls on WmPlayer are windowed ActiveX controls by placing messageboxes.
But when I disable the ActiveX control using the handle I got it throws an assertion
CWnd *pWnd = CWnd::FindWindow(_T("WMPlayerApp"),NULL);
if(pWnd == NULL)
{
if(AfxMessageBox(_T("Couldn't find the Windows Media Player application. Do you want to start it?"),MB_YESNO) == IDYES)
{
}
return;
}
HWND hWndChildAfter = NULL;
CWnd *pChild = CWnd::FindWindowEx(pWnd->GetSafeHwnd(),hWndChildAfter,_T("WMPAppHost"),NULL);
COleControlSiteOrWnd* pOleChildSiteOrWnd = (COleControlSiteOrWnd*)pChild->GetNextDlgTabItem((CWnd*)pChild);
COleControlSite* pOleControlSite;
if(pOleChildSiteOrWnd->m_hWnd == NULL)
{
AfxMessageBox(_T("Its a Windowless ActiveX Control"));
}
else if(pOleChildSiteOrWnd->m_pSite == NULL)
{
AfxMessageBox(_T("Its a Standard Window Control"));
}
else if(pOleChildSiteOrWnd->m_hWnd != NULL && pOleChildSiteOrWnd->m_pSite != NULL)
{
AfxMessageBox(_T("Its a Windowed ActiveX Control"));
pOleControlSite = pOleChildSiteOrWnd->m_pSite;
}
pOleControlSite->EnableWindow(FALSE);
Is this the right approach? or else can this be possible by hooking and inspecting the click on the ActiveX control? I need an approach. Any suggestions would be greatly appreciated.
Thanks in Advance
Satya
Today is a gift, that's why it is called the present.
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I have a MFC dll in which the main code resides in a class that inherits a CDialog. In order to start the main code, I do the following:
BOOL CdllEntryApp::InitInstance()
{
AfxEnableControlContainer();
m_pMainWnd = &theApp.myInstance;
theApp.myInstance.Create(IDD_MYDIALOG);
theApp.myInstance.ShowWindow(SW_HIDE);
return TRUE;
}
When I call the dll I can see the CDialog showing up and then very quickly disappear. This works, but it's not very pretty. What is the correct way to instantiate an object based on a CDialog without showing it?
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I think you should override PreCreateWindow method, removing WS_VISIBLE flag (e.g. cs.style &= ~WS_VISIBLE ); however I didn't make a test.
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
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Thanks for your response. I added the following:
BOOL CdllMainCodeDlg::PreCreateWindow(CREATESTRUCT& cs)
{
cs.style &= ~WS_VISIBLE;
return CDialog::PreCreateWindow(cs);
}
and I added the following to the h-file:
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
However, the CdllMainCodeDlg::PreCreateWindow is never executed, why is that? Do I need to add something to BEGIN_MESSAGE_MAP(CdllMainCodeDlg, CDialog) also?
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Try to remove the WS_VISIBLE style in the dialog template inside resource (.rc ) file.
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
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I don't think that would help. Because modal application dialogs can not be hidden. For that you've to go for modeless dialogs. I hope I'm right. I also had faced the same problem, and even tried all these steps. Didn't help me that.
- Malli...!
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Malli_S wrote: For that you've to go for modeless dialogs .
Of course. The above was implicit.
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
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Since I never call DoModal (I call Create instead) I think my dialog is not modal.
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Thanks a lot, it works great now!
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Try this :
put a member pointer variable of your dialog class into the application class (e.g. m_pApplicationWnd). And add following code to InitInstance() of the application class.
m_pApplicationWnd = new CYourDlg();<br />
m_pApplicationWnd->Create(IDD_DIALOG_ID);<br />
m_pMainWnd = m_pApplicationWnd;<br />
ShowWindow(m_pMainWnd->GetSafeHwnd(),SW_HIDE);<br />
return TRUE;
Be sure to delete the allocated object in ExitInstance() of the application class.
<br />
if(m_pApplicationWnd)<br />
{<br />
m_pApplicationWnd->DestroyWindow();<br />
delete m_pApplicationWnd;<br />
}<br />
<br />
This is to create modeless dialog, so that you can hide your application dialog !
- Malli...!
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Thanks for your reply. CPallini's suggestion seems simpler and it seems to work just fine so I will use his suggestion instead.
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Hi all,
I need to identify next available free port in a system and bind it to a socket.
I have done this on unix before but now have to do it on VC++ without MFCs. A tutorial directed me to do the following:
http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html#windows
struct sockaddr_in my_socket_addr;
sockfd = socket(AF_INET,SOCK_STREAM,0);
my_socket_addr.sin_family = AF_INET; // host byte order
my_socket_addr.sin_addr.s_addr = htonl(INADDR_ANY); //automatically fill with server IP
my_socket_addr.sin_port = 0; // port wildcard
memset(my_socket_addr.sin_zero, '\0', sizeof my_socket_addr.sin_zero); // setting all to zero
if ( bind(sockfd, (struct sockaddr *)&my_socket_addr, sizeof(my_socket_addr)) < 0 )
{
cout<<" Error in Binding socket!!";
exit(1);
}
cout << "port = "<< ntohs(my_socket_addr.sin_port) << endl; // print port
Basically it says that by assigning sin_port=0 the bind function knows it must allocate dynamically.
But when i print the port number generated i get the portno assigned as 0. The allocation hasn't taken place.
What could be the reason?
I would appreciate if you could direct me to any other way of dynamically assigning port numbers in VC++.
Its quite urgent! need help please!
Thanks in advance
Shreyas
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Shreyas Ganesh wrote: I have done this on unix before but now have to do it on VC++ without MFCs.
It is the same on Unix and Windows, you let the networking stack assign a free local port number. But there is an error in your code, you reset the structure after you assign it. Here is a fix:
<br />
SOCKADDR_IN mySockAddr;<br />
memset(&mySockAddr, 0, sizeof(mySockAddr));<br />
mySockAddr.sin_family = AF_INET;<br />
mySockAddr.sin_addr.s_addr = htonl(INADDR_ANY);<br />
mySockAddr.sin_port = 0;<br />
if(::bind(sockFd, (SOCKADDR*)&mySockAddr, sizeof(mySockAddr)) == SOCKET_ERROR) ...<br />
Hope that works for you.
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TCHAR t;
const char *pc=cosnt char*(&t);
hi... i used this way.
but i didn't get the answer.
the error is "syntax error:'const'
what is wrong in above code?
my input is TCHAR[500];
i have to covert this in const char* format.
can anyone help me?
paulraj
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TCHAR expands either to char (when _UNICODE is NOT defined) or to wchar_t (when _UNICODE IS defined) data type. Hence, if _UNICODE is not defined, you have already what you need. On the other hand, if _UNICODE is defined...uhm...dangers are beckoning on the horizon...
Usually you should continue with generic text mapping (TCHAR) and avoid explicit assignment to standard data types.
If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler.
-- Alfonso the Wise, 13th Century King of Castile.
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Firstly, "const" on the right hand is not needed.
And then, why not try WideCharToMultiByte()?
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i jus wanted to know how do i show the values in the edit box when i use the timer. this value should get updated every second. till a range. for example till 100. in the edit box it should display from 1 to 100. actually i am using a for loop to iterate te value till 100. but only the last value is printing. i have set the timer lik this
OnButton Function:
&
<br />
SetTimer(1,100,NULL);<br />
<br />
and on the OnTimer function:P
<br />
CString str1;<br />
<br />
<br />
if (nIDEvent==1)<br />
{<br />
<br />
for(int i=0;i<=100;i++)<br />
{ <br />
<br />
str1.Format("%d",i);<br />
if(i%2==0)<br />
{<br />
m_listbox.AddString(str1);<br />
m_edit.SetWindowText(str1);<br />
}<br />
}<br />
<br />
}<br />
i know its a simple mistake. but i am not being able to figure out.
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Read what the SetTimer() does. It sets up a timer in ms. And in the handler you run to 100
Greetings from Germany
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might be the followig code work as u desire. Try it and let me know whether it worked or not. ( i know its in win32 and you are using MFC but i know u can make to use it )
#define ONE_SEC 1
int i=0;
case WM_INITDIALOG:
SetTimer(hdlg,ONE_SEC,10*100,NULL);
break;
case WM_TIMER:
if (wParam == ONE_SEC)
{
SetDlgItemInt(hdlg,IDC_EDIT1,i++,FALSE);
}
break;
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