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canyou send me source code via email buisiwemad@gmail.com
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No. See here[^] and here[^].
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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I need the ability to evaluate tags within an html page that is loaded in the webbrowser control. The current control for .netCF does not have the document property so I'm attempting to find an alternative method of accessing the document.
I'm attempting to enable/disable/configure a scan engine based on tags embedded in the document.
Anyone have any suggestions?
Thanks....
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Hi friends,
Currently working in VC++ environment. But I'm so interested in developing Mobile software and I dont know how to start. Friends can you help me or suggest me regarding Software Requirement,HardWare Requirement,Language.
Thanks and Regards
S.Shanmugaraja
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First you would have to decide which platform you want to develop for:
Android:
- Download the SDK here[^].
- You can start with The Android Developer Guide[^]. It's a long read, for Java based development, but I think the first couple of sections will be useful since they show you the android application architecture / life-cycle.
- If you're comfortable with C/C++ android supports native development using the NDK (write a JNI layer to have your native code work with the Java code). You can download the NDK here[^], search Google[^] for more on the NDK
- Hardware: The android SDK shouldn't require you to really buy any new hardware to develop on. It supports windows, linux and OSX, but I haven't tried on the Mac.
- You might want to get an android phone to test you apps on, it's useful but it shouldn't be necessary if you're just trying to learn or for fun.
iPhone:
- The best resource I've found is the apple developer site[^].
- Development is mostly done in Objective C[^].
- The IDE used is XCode which is a decent IDE, but coming from Visual studio took a bit of work to get used to.
- You would have to buy an apple machine with MacOSX to develop although OSX runs on the intel architecture and if you search enough and are spend some time on it, you can install MacOS on a virtual machine or even on your PC.
- Finally, having an iPod / iPhone / iPad will be useful for testing.
Windows Phone:
- Haven't really worked on it but a quick google search got me to this[^]
Hope this helps
"It was when I found out I could make mistakes that I knew I was on to something."
-Ornette Coleman
"Philosophy is a study that lets us be unhappy more intelligently."
-Anon.
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I have DEL Laptop with Winodws7 operating systems. whether it is possible to develop application using Windows7? and I dont have iphone or ipad or iPod for testing.. There is possible to get any simulator for testing?
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The iOS development SDK comes with a very good simulator if you just want to play around with the SDK and learn iOS development. Again this works on the MacOSX only afaik... if you find a way to run it directly on windows, please let me know too .
But nothing beats a device (ideally multiple devices each representing all your target configs. You might not run into too many device fragmentation problems with iOS in terms of API, but you never know how your app messes up when put on a different resolution ) for testing if you intend to publish your applications.
"It was when I found out I could make mistakes that I knew I was on to something."
-Ornette Coleman
"Philosophy is a study that lets us be unhappy more intelligently."
-Anon.
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Hardware wise you'll need a Mac because you can do your iOS and Android development on the one machine. Add VMWare and a windows instance and you can do WP7 as well.
If you can't afford the Mac you can develop Android and WP& apps on Windows no worries.
Then you'll need some real devices, phone, pad, tablet etc.
Language for iOS is Objective C, for Android it's Java. So your VC++ experience will ease the learning curve there.
"You get that on the big jobs."
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There are tons of guides on the internet of which you can learn from and see where to start. I used them for my earlier spiderman games and zombie games iphone apps.
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Take a look at Unity3D. Its basic versions for Android and iphone are free for a while.
Unity Store[^]
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Can you try to develop Android application.
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iPhone Programming: The Big Nerd Ranch Guide is a really useful book
Other good books are:
iOS Developer’s Cookbook by Erica Sadun
Programming in Objective-C 2.0
Translation Agency London
Translation Agency London
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uygiuhghhhhhhhhhhhhhhhffffffffffffff-treeeeeeeeeeeeeee
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Has anyone really been far even as decided to use even go want to do look more like?
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Just report user as Spammer; or Troll, if appropriate.
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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hi all IT specialists
we got a project about gathering money for a charity organisation
in which the organ agents monthly go to the members (i.e members's home or office) and get their aid.
but after getting aid the agent should have a handy set (i.e mobile Pos or Tablet or ...)
for registering aid info and deliver receipt for member.
my question is that which type of handy set we should use ? Pos or tablet or ...
the handy set should be cheep and easy for develop software.
have any body experience like this?
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You already posted this question here[^]. Please do not post in the same question in multiple forums.
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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I'm learning C# and how to code for Windows Phone 7. Things are going pretty well but I'm a little stuck!
I'm working on my first small app and I would like to save the settings. I know how to do this using text but I'm struggling with saving settings using the slider switch and other Silverlight Toolkit controls.
Can anyone point me in the right direction? I don't want it done for me, I want to learn how to do it.
Thanks in advance
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Hopefully you have this figured out by now, but just in case...
Here's a sample of how I'm storing the bool value from one of my slider switch controls. I'm just binding the slider switches IsChecked to a property in my view model that calls the get/set of this property on my "StoredSettings" class that wraps all of my Isolated storage settings.
public static bool FactorTimeIntoScoring
{
get
{
bool factorTimeIntoScoring = true;
if (GetValueFromStorage("FactorTimeIntoScoring") != null)
{
string storedRating = GetValueFromStorage("FactorTimeIntoScoring").ToString();
bool.TryParse(storedRating, out factorTimeIntoScoring);
}
return factorTimeIntoScoring;
}
set
{
SetValueInStorage("FactorTimeIntoScoring", value);
}
}
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I'm looking for a csharp code that can manipulate the images jpeg2000 format with application pocket pc.
please can you help me.
Thank.
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Manipulate how? That's a broad term that could cover a whole host of operations.
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I wanna show image (jpeg2000) on picturebox. (I have the image as jpeg2000)
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hi
i have database on sqlCE 75.6MB with 600,000 rows that has one table with 3 columns
A - lenght 13 (text)
B - lenght 20 (text)
C - lenght 21 (text)
i open the connection like this:
bool OpenConn()
{
try
{
Conn = new SqlCeConnection(String.Format(@"Data Source={0}\
{1}", PathI, "MyDB.SDF"));
Conn.Open();
return true;
}
catch (SqlCeException err)
{
MessageBox.Show(err.Message, "Connetion error");
return false;
}
}
the problem that it take a long time to open connection.
is there any other way for open and work with big database ?
i work on sqlCE for Windows-CE or Windows-Mobile in C#
thanks in advance
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We've had no problem with opening connections to databases up to 250mb on devices. Our connection string looks like.....
"Data Source = \Storage Card\our_db.sdf;Max Database Size = 500;Max Buffer Size=4096;File Mode=Shared Read;Persist Security Info=False;"
Opening the connection shouldn't be slow, I'm not sure what the default max size is but try specifying size, buffer and mode to see if it helps.
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