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I usually just use this[^] when I need random numbers.
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Do you work for Sony, by any chance?
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That was my first thought when I saw the post. The only difference is that he needs to roll the dice 9 times .
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Don't be too hard on yourself. Most people never realize what the 'pseudo' in 'pseudo random number generator' is about. Just turn things around and it may even come in handy at times.
Do you remember the old game Elite? The game had about five galaxies with 256 star systems each. Each system had its own coordinates, a description of the planet and inhabitants and individual prices and stocks for all goods. A good old C64 would have to sacrifice a good part of its tiny memory to store all that.
I'm quite sure they did not. For example, you might generate a hashcode from the coordinates of a system. Then you initialize a random number generator with this hash code and use it to randomly generate the parameters of that system. Since the hashcode will always be the same for that system, the result will be the same every time and can be recreated at will. This completely eliminates the need to store any of the static information. Just the things which are variable, like the current stocks, need to be stored.
For a 'small' game I'm working on I have made a star map with 4 billiion universes with up to 4 billion galaxies, each with 4 billion x 4 billion x 4 billion coordinate points. Each coordinate point has a chance to contain a solar system, each with one or more stars of different types, a variable number of planets of many types and the planets may also have moons. Memory or storage costs: The XML configuration files to work out a convincing star system.
"Dark the dark side is. Very dark..." - Yoda
--- "Shut up, Yoda, and just make yourself another toast." - Obi Wan Kenobi
modified on Wednesday, September 14, 2011 9:43 AM
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The whole point was I know better... it's just sometimes I get ahead of myself when I type, and then when I see what I did I'm going "WTF?". Sometimes, you just know better, and do it anyway. ![Smile | :)](https://www.codeproject.com/script/Forums/Images/smiley_smile.gif)
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Sure, but then I would not really see it as something to be ashamed about. Such things do happen. Real code horrors come from people who don't know better and don't think twice about what they did. Many of them simply are inexperienced and will learn in time.
"Dark the dark side is. Very dark..." - Yoda
--- "Shut up, Yoda, and just make yourself another toast." - Obi Wan Kenobi
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That may be true, but there are days when you can identify me by the palmprint on my forehead. ![Laugh | :laugh:](https://www.codeproject.com/script/Forums/Images/smiley_laugh.gif)
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I screw up as much as anyone... I just consider it a plus that I notice when I do.
Of course, if I don't notice a mistake, did I really screw up? I'm going with no. ![Smile | :)](https://www.codeproject.com/script/Forums/Images/smiley_smile.gif)
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I think the error was naming the variables as "n", "t" or "i". ![Poke tongue | ;-P](https://www.codeproject.com/script/Forums/Images/smiley_tongue.gif)
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Last week I wrote a small library that would either startup a Form or focus an already open one, based on the Form you wanted to start. My boss wanted me to make a prototype that he could approve (approval can be reached by not using to much interfaces... He doesn't like them because it will make code harder to read and debug). So I was done writing it and showed him what I had made. First thing he said was that I didn't have comments in my code (well duh, he told me to finish it asap and he wanted to approve it first). So I had to put a comment above the Function FormCanBeShown that returns a Boolean. Yeah, what possibly could it do?
Even better, I had the code
frm.Select
Boss: "What does this do?"
Me: "It selects the Form... Basic Microsoft functionality..." *Hoovers over it to get MS IntelliSense prove of what I just said*
Boss: "Well, I wouldn't know that, put some commentary there."
And then the code looked like this:
frm.Select
Really, was that necessary[^]?
It's an OO world.
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No, what's necessary is to say "It selects the Form... Basic Microsoft functionality... Hovers over it to see what MS thinks it does" instead of
Naerling wrote: Me: "It selects the Form... Basic Microsoft functionality..." *Hoovers over it to get MS IntelliSense prove of what I just said*
Excuse me for my improper grammar and typos.
It's because English is my primary language, not my first language.
My first languages are C# and Java.
VB, ASP, JS, PHP and SQL are my second language.
Indonesian came as my third language.
My fourth language? I'm still creating it, I'll let you know when it's done!
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Considering that your boss asked you to write something up (who should have some knowledge of coding) and you gave him a one liner to get what he wanted working and couldn't understand that really does raise questions about his compentency. But there are two things you can learn from this.
First you said that it's the default microsoft functionality (for the dot net framework I'm assuming you are saying here) which is really good but what if the person hasn't programmed using the dot net framework or didn't even know that function existed. I self teach myself a lot of stuff but unless you get training covering every functionality of each object model you can't know everything that's 'default' unless you have heard of it. You can't know that your boss knows about it and even if he did how does he know your extending the functionality or writing something totally seperate.
Secondly not all people are good at reading things and having a code comment explaining the end result of the function call is a good idea especially with a single word like select is used to execute an action (i.e. select an open form, closed form, some magical form, some specific class form).
My boss recently asked me to extend functionality on an existing system and then said that I had to use a specific table despite the fact I started designin it using a new table. Over the weekend I went through the system to see the impact of using that table instead of creating another one specifically designed for the purpose. I then sent an email with a list of what was needed to do to get either option working (i.e. change this, do that, etc). When I went into the office he said to see him because he didn't understand the email and after spending a bit of time talking and drawing on a whiteboard he got the idea and went yeah I can see your point and create a new table for it for now. Had I given him a few screen shots and some pictures with a few explinations it he would have been able to understand what I was saying easier.
P.S. Also intellisense isn't everywhere. If you, oh I don't know, say paste the code on the web where is my intellisense ? I suppose it's a good think we install spell checking on our whiteboards to make sure we find typos when people write things down .
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We have programmed with .NET WinForms for 7 years now, my boss too (and probably more than any of us). Documenting methods that are already documented just seems like such a waste of space.
Our code is full of such obvious comments...
Label1.Test = "Saved successfully"
customer.Save
Do you see the problem? Everyone can see that the TEXT of a label is set, even though comments say caption (all throughout the software, copy/paste mentality). Even worse for the product/customer. People copy and edit code, they don't edit comments.
If I had to comment each and every .NET Framework method like that the development time gets quite a bit longer...
I have learned to not read comments, because they do not currently add any value to our code, just clutter. Every comment needs to be maintained, just like any other piece of code. For some reason it never happens.
And everytime my boss asks me to comment the obvious once again I die a little inside.
I'm not sure what is worse, uncommented code or overcommented code. At least uncommented code says what it does (right there in the code), if comments do the same is always a question.
It's an OO world.
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Overcommented is much worse.
- Comments can go out of date, and lie to you. Alternatively, code with comments in can be copy-pasted and the comment not changed, though copy-pasting code is usually a horror all of its own anyway.
- Having too many comments will hide the few that are useful so you don't read them either.
- Comments push code off the screen (unless they are end-of-line comments, which short ones like this should be). This is true even of good comments, although in that case the trade-off is worth it, but it's always a negative so no comment is better than a bad comment.
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Terrible comments.
The first "Set the caption of the label." What does the label pertain to? Better yet, change the name of the label to "lblSaveStatus" or something like that. GREAT code is mostly self-documenting.
The second comment looks just plain wrong. From the code, it looks like you are saving a "Customer", but the comment says "Saves the Product." The comment is inconsistant with the code.
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tobep wrote: GREAT code is mostly self-documenting.
My boss just doesn't want it... Nothing beats commenting the hell out of your code
It's an OO world.
public class Naerling : Lazy<Person>{}
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I am always happy to err on the side of over commenting code than to leave something undocumented.
I have had to work on enough code that has been poorly documented to appreciate that stuff that may be ovious to me (as the author) can be opaque to another programmer who may have a different backgroud or skill set to me.
You can go overboard with comments, but semantically (despite that this is standard MS behaviour), frm.Select does not suggest activation, it suggests selection.
If you boss is from a different (programming) language background, the Select keyword could do something completely different.
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RCoate wrote: I am always happy to err on the side of over commenting code than to leave something undocumented.
Documentation should not be done in the code. I prefer seperate technical documents.
Everyone can hoover over Select (in our environment) to see what it does. Now it just adds clutter which I have learned to ignore because to often it does not add anything (see my post above).
It's an OO world.
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Naerling wrote: I prefer seperate technical documents
The 1970's called, they want their developer back
If people rarely keep comments in sync with the code, the chance of them keeping separate technical documents is almost nil.
Almost every project I've worked on with large amounts of technical documentation has been government contracts - badly run, badly designed, over budget and frequently failing, but I've not seen a single example of useful technical documentation on any project I've been lucky enough to work on.
At least a comment stands some chance of being updated.
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Rob Grainger wrote: Naerling wrote: I prefer seperate technical documents
The 1970's called, they want their developer back
If people rarely keep comments in sync with the code, the chance of them keeping separate technical documents is almost nil.
This calls for JavaDoc!
Excuse me for my improper grammar and typos.
It's because English is my primary language, not my first language.
My first languages are C# and Java.
VB, ASP, JS, PHP and SQL are my second language.
Indonesian came as my third language.
My fourth language? I'm still creating it, I'll let you know when it's done!
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Rob Grainger wrote: The 1970's called, they want their developer back
If people rarely keep comments in sync with the code, the chance of them keeping separate technical documents is almost nil.
Actually that is exactly what our company did in the 80s to get ISO certification. Our entire software development process was defined around keeping everything in sync. And it worked!
Rob Grainger wrote: Almost every project I've worked on with large amounts of technical documentation has been government contracts - badly run, badly designed, over budget and frequently failing, but I've not seen a single example of useful technical documentation on any project I've been lucky enough to work on.
Funny you are saying this, because before we introduced extensive documentation and the process around it, we did have issues with budget and time overruns, but rarely after.
I've learned - by example - that a well organized process put into action by a disciplined team can produce incredibly high quality output with predictable results. And the documentation was crucial to that! Before we had that extensive documentation, we lost too much time reimplementing stuff that wasn't specified in sufficient detail.
Of course, back then the process we had was a modified waterfall model. Nowadays, with agile development, you need a lot less documentation - it's bound to change anyways.
In the end, what it all comes down to is that you need a good process. if that process requires a lot of documentation, then you need that. If the process can do without, then you don't. OTOH, if the process is bad, then no amount of documentation can save you.
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RCoate wrote: If you boss is from a different (programming) language background, the Select keyword could do something completely different.
I think the thing about comments here is that the Select statement is a standard .NET language construct. Therefore, you should know it if you program .NET. If you don't, you should look it up and then know it.
Comments should be used for the non-obvious stuff, such as explaining (in short) an algorithm, or a couple of steps of code, or an (at first sight) unusual construct.
At least, that's what I think. I'm a great proponent of commenting code though.
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MicroVirus wrote: I think the thing about comments here is that the Select statement is a standard .NET language construct. Therefore, you should know it if you program .NET. If you don't, you should look it up and then know it.
I agree with that if you are doing the programming, but if your task is to scan through the code to ensure coverage/compliance with specifications, do you have to have specific language knowledge, or do you just need to understand programming constructs and patterns? I haven't had this specific issue, but I have done debugging sessions with programmers who have no background in .Net. Semantic comments can be very helpful.
Not trying to suggest that things should be overcommented. I am a big believer in inteligent method and property naming so that code is largly self commenting, but I do understand what could drive that sort of comment request.
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An uncommented method is punishable by death [or at least withdrawal of fluffy cushion privileges], but commenting obvious code like that is worse than not commenting.
Panic, Chaos, Destruction. My work here is done.
Drink. Get drunk. Fall over - P O'H
OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre
I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer
Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett
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