Take a look at this it might be a better implementation than the 'hack' I posted earlier.. but I don't know have not tested them yet.
from Larry at
http://stackoverflow.com/questions/12532877/asynchronously-add-value-to-bindinglist-cross-threading-locking-issue[
^]
public class BindingListInvoked<t> : BindingList<t>
{
public BindingListInvoked() { }
private ISynchronizeInvoke _invoke;
public BindingListInvoked(ISynchronizeInvoke invoke) { _invoke = invoke; }
public BindingListInvoked(System.Collections.Generic.IList<t> items) { this.DataSource = items; }
delegate void ListChangedDelegate(ListChangedEventArgs e);
protected override void OnListChanged(ListChangedEventArgs e)
{
if ((_invoke != null) && (_invoke.InvokeRequired))
{
IAsyncResult ar = _invoke.BeginInvoke(new ListChangedDelegate(base.OnListChanged), new object[] { e });
}
else
{
base.OnListChanged(e);
}
}
public System.Collections.Generic.IList<t> DataSource
{
get
{
return this;
}
set
{
if (value != null)
{
this.ClearItems();
RaiseListChangedEvents = false;
foreach (T item in value)
{
this.Add(item);
}
RaiseListChangedEvents = true;
OnListChanged(new ListChangedEventArgs(ListChangedType.Reset, -1));
}
}
}
}