// Hit Count : 6664569 // Time : 2,57 // Time with Children : 4,18 { /* %27.62*/vector dist = s.pos - viewRay.start; /* %22.86*/float B = viewRay.dir * dist; /* %24.34*/float D = B * B - dist * dist + s.size * s.size; /* %6.61 */if (D < 0.0f) /* %2.84 */ return false; //Some more lines
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