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Let's randomize IEnumerable

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12 Oct 2011CPOL 9.3K   1   2
Shuffle in O(N) time, vastly faster than the original version that calls RemoveAt().static Random r = new Random();public static IEnumerable Randomize(this IEnumerable source){ var list = source.ToList(); for (int i = 0; i < list.Count; i++) Swap(list, i,...
Shuffle in O(N) time, vastly faster than the original version that calls RemoveAt().
static Random r = new Random();
public static IEnumerable<T> Randomize<T>(this IEnumerable<T> source)
{
	var list = source.ToList();
	for (int i = 0; i < list.Count; i++)
		Swap(list, i, r.Next(list.Count));
	return list;
}
public static void Swap<T>(List<T> list, int i, int j)
{
	T tmp = list[i];
	list[i] = list[j];
	list[j] = tmp;
}

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer None
Canada Canada
Since I started programming when I was 11, I wrote the SNES emulator "SNEqr", the FastNav mapping component, the Enhanced C# programming language (in progress), the parser generator LLLPG, and LES, a syntax to help you start building programming languages, DSLs or build systems.

My overall focus is on the Language of your choice (Loyc) initiative, which is about investigating ways to improve interoperability between programming languages and putting more power in the hands of developers. I'm also seeking employment.

Comments and Discussions

 
GeneralNote: the standard versions of this algorithm might use "i+r... Pin
Qwertie12-Oct-11 8:58
Qwertie12-Oct-11 8:58 
GeneralRe: It improves the uniformity of the probabilities. Pin
Henry.Ayoola13-Oct-11 0:14
Henry.Ayoola13-Oct-11 0:14 

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