Introduction
If you have done Object Oriented Programming in JavaScript, you will know that you can create a class as follows:
Person = function(id, name, age){
this.id = id;
this.name = name;
this.age = age;
alert('A new person has been accepted');
}
So far our class Person
only has two properties and we are going to give it some methods. A clean way of doing this is to use its 'prototype
' object.
Starting from JavaScript 1.1, the prototype
object was introduced in JavaScript. This is a built in object that simplifies the process of adding custom properties
and methods to all instances of an object.
Let's add two methods to our class using its 'prototype
' object as follows:
Person.prototype = {
wake_up: function() {
alert('I am awake');
},
get_age: function() {
return this.age;
}
}
Now we have defined our class Person
. What if we wanted to define another class called Manager
which inherits some properties from Person
?
There is no point redefining all these properties again when we define our Manager
class, we can just set it to inherit from the class Person
.
JavaScript doesn't have built-in inheritance but we can use a technique to implement inheritance as follows:
Inheritance_Manager = {};
Now let's give our inheritance class a method called Extend
which takes the baseClass
and subClassas
arguments. Within the Extend
method, we will create an inner class with a function inheritance() { }
. The reason why we are using this inner class is to avoid confusion between the baseClass
and subClass
prototypes.
Next we make the prototype of our inheritance class point to the baseClass
prototype as in the following code:
inheritance.prototype = baseClass. prototype;
Then we copy the inheritance prototype into the subClass
prototype as follows:
subClass.prototype = new inheritance();
The next thing is to specify the constructor for our subClass
as follows:
subClass.prototype.constructor = subClass;
Once finished with our subClass
prototyping, we can specify the next two lines of code to set some base class pointers.
subClass.baseConstructor = baseClass;
subClass.superClass = baseClass.prototype;
Here is the full code for our Extend
function:
Inheritance_Manager.extend = function(subClass, baseClass) {
function inheritance() { }
inheritance.prototype = baseClass.prototype;
subClass.prototype = new inheritance();
subClass.prototype.constructor = subClass;
subClass.baseConstructor = baseClass;
subClass.superClass = baseClass.prototype;
}
Now that we have implemented our inheritance, we can start using it to extend our classes. In this case, we are going to extend our
Person
class into a Manager
class as follows:
We define the Manager
class:
Manager = function(id, name, age, salary) {
Person.baseConstructor.call(this, id, name, age);
this.salary = salary;
alert('A manager has been registered.');
}
We make it inherit form Person
:
Inheritance_Manager.extend(Manager, Person);
If you have noticed, we have just called the Extend
method of our Inheritance_Manager
class and passed the subClass
Manager in our case and then the baseClass
Person. Note that the order is very important here. If you swap them, the inheritance will not work as you intended if at all.
Also note that you will need to specify this inheritance before you can actually define the subClass
.
Now let us define the subClass
:
We can add more methods as shown below. Our Manager
class will always have the methods and properties defined in the Person
class because it inherits from it.
Manager.prototype.lead = function(){
alert('I am a good leader');
}
Now to test it, let us create two objects, one from the class Person
and one from the inherited class Manager
:
var p = new Person(1, 'Joe Tester', 26);
var pm = new Manager(1, 'Joe Tester', 26, '20.000');
Here is the full JavaScript code you can copy:
Person = function(id, name, age){
this.id = id;
this.name = name;
this.age = age;
alert('A new person has been accepted');
}
Person.prototype = {
wake_up: function() {
alert('I am awake');
},
get_age: function() {
return this.age;
}
}
Inheritance_Manager = {};
Inheritance_Manager.extend = function(subClass, baseClass) {
function inheritance() { }
inheritance.prototype = baseClass.prototype;
subClass.prototype = new inheritance();
subClass.prototype.constructor = subClass;
subClass.baseConstructor = baseClass;
subClass.superClass = baseClass.prototype;
}
Manager = function(id, name, age, salary) {
Manager.baseConstructor.call(this, id, name, age);
this.salary = salary;
alert('A manager has been registered.');
}
Inheritance_Manager.extend(Manager, Person);
Manager.prototype.lead = function(){
alert('I am a good leader');
}
var p = new Person(1, 'Joe Tester', 26);
var pm = new Manager(1, 'Joe Tester', 26, '20.000');
You can manipulate these objects by accessing some of their properties as follows:
alert(p.name);
alert(pm.salary);