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QuestionData Structure issue Pin
patriotaki28-Oct-17 2:33
patriotaki28-Oct-17 2:33 
AnswerRe: Data Structure issue Pin
leon de boer28-Oct-17 6:23
leon de boer28-Oct-17 6:23 
GeneralRe: Data Structure issue Pin
harold aptroot28-Oct-17 6:52
harold aptroot28-Oct-17 6:52 
GeneralRe: Data Structure issue Pin
leon de boer28-Oct-17 6:58
leon de boer28-Oct-17 6:58 
GeneralRe: Data Structure issue Pin
harold aptroot28-Oct-17 7:42
harold aptroot28-Oct-17 7:42 
GeneralRe: Data Structure issue Pin
leon de boer28-Oct-17 23:10
leon de boer28-Oct-17 23:10 
GeneralRe: Data Structure issue Pin
harold aptroot29-Oct-17 0:52
harold aptroot29-Oct-17 0:52 
GeneralRe: Data Structure issue Pin
leon de boer29-Oct-17 7:45
leon de boer29-Oct-17 7:45 
You are trying to duck the problem some algorithms go on to infinity.

Some fractals never terminate they are designed to spit differences, they run until you turn them off they
are in every sense of the word infinite. You could also add machine learning AI, it never stops learning.
It does stuff in between time, termination is not a requirement of getting usable output.
At no point in either of these concepts do I need to specify a termination or need finite things.

You could claim they might run out of resources but that is also the case to the question as posed by the OP.
You are just applying a physical world restriction to bring in a terminate. However it's an algorithm long
before it ever terminated and as a concept it does run forever it would never end of it's own choice.

To me you are adding significance to infinity/finite which are just concepts. Abnormal or selected terminations
are just a byproduct of the real world, to the algorithm they can be meaningless.

I doubt we will agree on this stuff we are sort of differing around physical vs concept infinity.
You are wanting to take a much harder literal approach than I would in programming an algorithm.
All that ends up happening is things I will call an Algorithm you won't call that, you would call
it something else a process, a system or the like.
In vino veritas


modified 29-Oct-17 14:14pm.

GeneralRe: Data Structure issue Pin
harold aptroot29-Oct-17 9:38
harold aptroot29-Oct-17 9:38 
GeneralRe: Data Structure issue Pin
leon de boer29-Oct-17 17:12
leon de boer29-Oct-17 17:12 
GeneralRe: Data Structure issue Pin
harold aptroot29-Oct-17 22:37
harold aptroot29-Oct-17 22:37 
GeneralRe: Data Structure issue Pin
leon de boer30-Oct-17 4:25
leon de boer30-Oct-17 4:25 
AnswerRe: Data Structure issue Pin
CPallini29-Oct-17 23:04
mveCPallini29-Oct-17 23:04 
Questionalogaritm for mini calender project Pin
Member 1348043227-Oct-17 3:21
Member 1348043227-Oct-17 3:21 
AnswerRe: alogaritm for mini calender project Pin
CPallini27-Oct-17 3:27
mveCPallini27-Oct-17 3:27 
Question[ win32 ][ code::block's ] game 1 error ? Pin
bluatigro25-Oct-17 23:19
bluatigro25-Oct-17 23:19 
AnswerRe: [ win32 ][ code::block's ] game 1 error ? Pin
CPallini26-Oct-17 0:06
mveCPallini26-Oct-17 0:06 
AnswerRe: [ win32 ][ code::block's ] game 1 error ? Pin
Richard MacCutchan26-Oct-17 0:16
mveRichard MacCutchan26-Oct-17 0:16 
GeneralRe: [ win32 ][ code::block's ] game 1 error ? Pin
bluatigro30-Oct-17 23:50
bluatigro30-Oct-17 23:50 
GeneralRe: [ win32 ][ code::block's ] game 1 error ? Pin
Richard MacCutchan31-Oct-17 0:13
mveRichard MacCutchan31-Oct-17 0:13 
QuestionCDBVariant type problem Pin
_Flaviu25-Oct-17 2:06
_Flaviu25-Oct-17 2:06 
QuestionRe: CDBVariant type problem Pin
Richard MacCutchan25-Oct-17 2:34
mveRichard MacCutchan25-Oct-17 2:34 
AnswerRe: CDBVariant type problem Pin
_Flaviu25-Oct-17 4:43
_Flaviu25-Oct-17 4:43 
GeneralRe: CDBVariant type problem Pin
Richard MacCutchan25-Oct-17 6:19
mveRichard MacCutchan25-Oct-17 6:19 
GeneralRe: CDBVariant type problem Pin
leon de boer25-Oct-17 8:42
leon de boer25-Oct-17 8:42 

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