IPAddress ipAdress = IPAddress.Parse("x.x.x.x"); TcpListener tcplistener = new TcpListener(ipAdress, 1000); tcplistener.Start(); Socket socketforClient = tcplistener.AcceptSocket(); if (socketforClient.Connected) { Console.WriteLine("Client connected"); } NetworkStream networkStream = new NetworkStream(socketforClient); } System.IO.StreamWriter streamWriter = new System.IO.StreamWriter(networkStream); System.IO.StreamReader streamReader = new System.IO.StreamReader(networkStream); string theString = "Sending"; streamWriter.WriteLine(theString); Console.WriteLine(theString); streamWriter.Flush(); theString = streamReader.ReadLine(); // getting the error Console.WriteLine(theString); streamReader.Close(); networkStream.Close(); streamWriter.Close(); } socketforClient.Close(); Console.WriteLine("Exiting..."); }
var
This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)