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Hello every body,

I'm trying to develope an algorithm to handle the modified legendre function, but I don't know from where I can start !

can anyone give me an advice or an article?

thank you.
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GPUToaster™ 29-Jun-10 2:21am    
I think you better do a search on google/ any other search engines. It would help you a alot. For your time saving read this: http://mathworld.wolfram.com/LegendrePolynomial.html

Agreed that wolfram is a good choice.
1) Abramowitz and Stegun's Handbook of Mathematics Functions
2) Special Functions by Andrews, Askey, and Roy
3) Special Functions and Their Applications by Lebedev
4) Principles of Applied Mathematics: Transformation and Approximation by Keener (might also be relavent)

What are you exactly looking to do? I have two quantitative master's degrees and have taken 100+ credits in mathematics, so I can probably lead in the right direction or I might already have coded whatever algorithm you are trying to do.
 
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v2
what are you trying to do with legendre fucntion ? legendre function can be used to draw a curve over a set of points. If you are working for curve approximation , better go with B-Spline. You can control the continuity of the curve easily.

legendr's polynomial http://mathworld.wolfram.com/LegendrePolynomial.html
 
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Kasson 27-Dec-10 0:58am    
Good Call

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