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How would you get the list of users logged into to a particular application
using c#. Please Help.
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Comments
Jim Jos 24-May-12 7:33am    
You could get only the people who have logged into a particular machine / server etc.. Application maintain their own data about who has logged in? Are you refering to a machine or an application?
erogaki 24-May-12 7:44am    
i was referring to a list of users logged into a server
Dylan Morley 24-May-12 7:40am    
Are you using the ASP.Net Membership API?

Try this:
C#
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;

namespace EnumerateRDUsers
{
  class Program
  {
    [DllImport("wtsapi32.dll")]
    static extern IntPtr WTSOpenServer([MarshalAs(UnmanagedType.LPStr)] String pServerName);

    [DllImport("wtsapi32.dll")]
    static extern void WTSCloseServer(IntPtr hServer);

    [DllImport("wtsapi32.dll")]
    static extern Int32 WTSEnumerateSessions(
        IntPtr hServer,
        [MarshalAs(UnmanagedType.U4)] Int32 Reserved,
        [MarshalAs(UnmanagedType.U4)] Int32 Version,
        ref IntPtr ppSessionInfo,
        [MarshalAs(UnmanagedType.U4)] ref Int32 pCount);

    [DllImport("wtsapi32.dll")]
    static extern void WTSFreeMemory(IntPtr pMemory);

    [DllImport("Wtsapi32.dll")]
    static extern bool WTSQuerySessionInformation(
        System.IntPtr hServer, int sessionId, WTS_INFO_CLASS wtsInfoClass, out System.IntPtr ppBuffer, out uint pBytesReturned);

    [StructLayout(LayoutKind.Sequential)]
    private struct WTS_SESSION_INFO
    {
      public Int32 SessionID;

      [MarshalAs(UnmanagedType.LPStr)]
      public String pWinStationName;

      public WTS_CONNECTSTATE_CLASS State;
    }

    public enum WTS_INFO_CLASS
    {
      WTSInitialProgram,
      WTSApplicationName,
      WTSWorkingDirectory,
      WTSOEMId,
      WTSSessionId,
      WTSUserName,
      WTSWinStationName,
      WTSDomainName,
      WTSConnectState,
      WTSClientBuildNumber,
      WTSClientName,
      WTSClientDirectory,
      WTSClientProductId,
      WTSClientHardwareId,
      WTSClientAddress,
      WTSClientDisplay,
      WTSClientProtocolType
    }
    public enum WTS_CONNECTSTATE_CLASS
    {
      WTSActive,
      WTSConnected,
      WTSConnectQuery,
      WTSShadow,
      WTSDisconnected,
      WTSIdle,
      WTSListen,
      WTSReset,
      WTSDown,
      WTSInit
    }

    static void Main(string[] args)
    {
      ListUsers("<insert servername="" here="">");
    }

    public static IntPtr OpenServer(String Name)
    {
      IntPtr server = WTSOpenServer(Name);
      return server;
    }
    public static void CloseServer(IntPtr ServerHandle)
    {
      WTSCloseServer(ServerHandle);
    }
    public static void ListUsers(String ServerName)
    {
      IntPtr serverHandle = IntPtr.Zero;
      List<string> resultList = new List<string>();
      serverHandle = OpenServer(ServerName);

      try
      {
        IntPtr SessionInfoPtr = IntPtr.Zero;
        IntPtr userPtr = IntPtr.Zero;
        IntPtr domainPtr = IntPtr.Zero;
        Int32 sessionCount = 0;
        Int32 retVal = WTSEnumerateSessions(serverHandle, 0, 1, ref SessionInfoPtr, ref sessionCount);
        Int32 dataSize = Marshal.SizeOf(typeof(WTS_SESSION_INFO));
        Int32 currentSession = (int)SessionInfoPtr;
        uint bytes = 0;

        if (retVal != 0)
        {
          for (int i = 0; i < sessionCount; i++)
          {
            WTS_SESSION_INFO si = (WTS_SESSION_INFO)Marshal.PtrToStructure((System.IntPtr)currentSession, typeof(WTS_SESSION_INFO));
            currentSession += dataSize;

            WTSQuerySessionInformation(serverHandle, si.SessionID, WTS_INFO_CLASS.WTSUserName, out userPtr, out bytes);
            WTSQuerySessionInformation(serverHandle, si.SessionID, WTS_INFO_CLASS.WTSDomainName, out domainPtr, out bytes);

            Console.WriteLine("Domain and User: " + Marshal.PtrToStringAnsi(domainPtr) + "\\" + Marshal.PtrToStringAnsi(userPtr));
          }

          WTSFreeMemory(SessionInfoPtr);
        }
      }
      finally
      {
        CloseServer(serverHandle);
      }

    }

  }
}</string></string></insert>

Ref: stackoverflow.com
 
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