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Thanks,good friends
I can save and load vertex from my file.this is great
when texture,I feel tired.
I can unwrap vertices,faces then save to .png ?
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Sergey Alexandrovich Kryukov 7-Jul-11 4:23am    
I can feel how you tired. How to understand what are you talking about? Please, some explanations.
--SA
Emilio Garavaglia 7-Jul-11 8:08am    
From the OP.
Oh,I remember the 3d max.
You know use 3d max 7?
in 3d max 5,you have to manually unwrap
3d max 7 has UV unwrap.I can unwrap as 3d max ?
give me an idea or code
thank you

giatuan2011387

1 solution

You can perhaps get an idea how to do it from the Blender source code as it is open source and has that feature. It is also written in C++ so it should be a good example for you.
https://svn.blender.org/svnroot/bf-blender/trunk/blender/[^]
 
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Espen Harlinn 7-Jul-11 21:01pm    
Right, once you know your way around the blender codebase, you certainly know the answer. a 5
fjdiewornncalwe 7-Jul-11 21:32pm    
True. I also think that if the OP is capable of finding that code in the Blender solution, then they are fully capable of figuring out what it does as well.
giatuan2011 8-Jul-11 2:12am    
thanks
Oh,blender3D
but https://svn.blender.org/svnroot/bf-blender/trunk/blender dead.
I will try google.com

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