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Comments by shawndeprey (Top 2 by date)

shawndeprey 1-Mar-12 10:06am View    
Dang. I was really hopeful for a second, but, that didn't work. I left my enabling of GL_TEXTURE_2D in the code though. Can't believe I forgot it XD. Any other ideas as to how or why my image would still appear white after the texture 2d being enabled? I did initialize my openGL context BTW. I will post below what I did for openGL Initialization. Perhaps you will see something in there.
shawndeprey 1-Mar-12 9:56am View    
Holy Crap! I don't think I enabled TEXTURE_2D! Give me 1 minute lol