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I have an interesting problem.
I have a free threading service (controller) that receives messages from a client application.
One of these messages is to instantiate a COM server that is controlling hardware resources. (Not a device driver).
The difference to the normal model is that the customer requires resilliance in the form that each instantiation invokes a new process and then maintains the RPC communication with it.
I have done this before, however am having some difficulties now. Essentially it uses the same process and does not kick another one off. I almost need a kind of singleton COM object, that will force process startup on every instantiation.
Compiler .NET 2005, operating system Windows XP SP2 and the language is C++.
Any ideas?
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First, i have a Interface name IA, i implement it in class CA.
Second, i want to use a Interface IB driving from IA. So, I want to implement IB in class CB. Since IB drove from IB, I don't want to copy methods implemented by CA to CB.
I use ATL wizard to add a new simple ATL object (IB) to the project, and modify the IB's base Interface from IUnkown to IA. But when i compile the project, VS would give me an error says there are some abstract methods had not been implemented in CB otherwise i copy all the implemented methods of CA to CB.
If no atl, i think i can do it correctly. but i have no idea in atl.
What should i do?
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If you derive IB from IA , you have to re-implement whatever you did in CA .
You could however derive IB from CA and implement only the methods of IB in CB .
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What a pity! You know, if IA already was a big interface, that is, CA had a plenty of code, i would have to copy the same code from CA to CB.
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Err, hold on a second, kcynic. You do not absolutely need to copy the code from CA to CB.
Here are some alternatives :
1. You could simply have only the CA object and have it implement IB. To do this :
1.1 Derive CA from IB, e.g.
class ATL_NO_VTABLE CA :
public ...
public IB...
1.2 Then in your COM map, declare that CA implements IB :
BEGIN_COM_MAP(CA)
...
// COM_INTERFACE_ENTRY(IA) // Make sure this is commented out.
COM_INTERFACE_ENTRY(IB)
COM_INTERFACE_ENTRY2(IA, IB) // Indicates that IA interface is gotten through IB.
...
END_COM_MAP()
1.3 You then implement methods of IB in CA. Essentially, CA is derived from both IA and IB.
2. If you absolutely need to have 2 objects, CA and CB, then you could simply contain the whole of CA's implementation inside CB. You do this via COM techniques of containment or aggregation. You can read these up in MSDN. This way, you can avoid making a duplicate of CA's implementation which is problematic for maintenance.
- Bio.
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Cool. This is really the perfect solution! I have read the concept on the book but couldn't take them into practice. I remember your idea.
And, btw, are you usually working with ATL/WTL/COM? Im a beginner of COM programming and only know the basic knowledge of com, atl/wtl too. Im reading the book 'ATLs Internals Second Edition Working with ATL8'.
Regards.
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Thanks, I will.
im learning WTL too. because, its independent with MFC. I think wtl(atl too) as perfect practice of C++ concepts. And have you read the book i said before, if so, i hope i can ask you some puzzling questions about that book.
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I have a book titled "ATL Internals" but I'm not sure if it is the same one you have. What is/are the name/s of the author/s ?
Bio.
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Book Name:
ATL Internals: Working with ATL 8
Book Authors:
Christopher Tavares
Kirk Fertitta
Brent Rector
Chris Sells
maybe yours is the first edition
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Yes, I think I have the book at home. Would be most glad to help if you need any explanation.
- Bio.
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OK. Its very kind of you.
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I'm planning to port my Firefox addon to IE. I'm wondering if there's any code library I could use to make my task easier.
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Don't know of any such library but the ATL Wizard will help you here.
When you add a COM Simple Object using the Add Class wizard, there is an option to choose if IObjectWithSite[^] needs to be supported. Check that and you're ready to go.
Read more about BHOs here -
Browser Helper Objects: The Browser the Way You Want It[^]
«_Superman_»
I love work. It gives me something to do between weekends.
Microsoft MVP (Visual C++)
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Hi, yet again I'm having a problem with some C++/WTL, this time it's the toolbar. I want to change the background color of the rebar it's placed in. The rebar is created using CreateSimpleReBar(ATL_SIMPLE_REBAR_NOBORDER_STYLE); and the toolbar is added using AddSimpleReBarBand(hWndToolBar); but how do i chance the color of the rebar/toolbar/menu?
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CFrameWnd has a m_hWndToolBar member, which holds the HWND of the rebar. So send that window whatever messages are necessary, like RB_SETBKCOLOR.
--Mike--
Dunder-Mifflin, this is Pam.
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The menu item is present on the Tools menu, but is disabled.
I did a full install of VS2008, so it should be available, but ...
Has it been pulled?
Are there some extra steps required to activate?
NOTE: I don't think it matters, but I am running Windows 7
Thx
NIK
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I see the same as you. I'm running XP. I installed VS2008 with all options turned on, but the executable that the tool entry references doesn't exist.
Your best bet is probably just to find it in an older release of VS and alter the VS2008 tool definition to point at whichever one you find. The tool itself probably hasn't been modified in years.
Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p
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Yeah, I found something to that effect here: http://channel9.msdn.com/forums/TechOff/260742-ActiveX-Test-Container/
However, even after building the old sample code and applying the linker workaround I still encountered run-time issues. I tried upgrading to VS2008 SP1 and grabbed the SP1 samples, but the sample tstcon won't even compile. So it gets worse going forward.
I am pretty disgusted with Microsoft right now. Pretty pointless to publish a tutorial that relies on a tool that is no longer supported, and to ship sample code that won't even build let alone run.
Thanks for the reply.
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Hi all,
I've just posted an article on the VC++ blog about this tool. It is still available as a sample in Visual Studio 2008 and Visual Studio 2010.
See the article here: http://blogs.msdn.com/vcblog/archive/2010/03/18/activex-test-container-application-is-still-available.aspx
Pat Brenner
Visual C++ Libraries Development
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I have two questions.
1. The first on is how to change the text of a rebar button. I tried UISetText, but it didn't work, I don't know what excatly I should add in the update map concerning the button text. (The button already has text on it, I achieved this through AddStrings. So I think the style is not the problem.)
2. My goal is to create a dropdown button, which pops up a button menu (not an ordinary text menu, but a button menu - each item is a button(with an image and a string)).
P.S. I am using a CToolBarCtrl and have created a rebar.
Thanks.
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Hey, folks,
I use windowless richedit control. therefor, there is no window handle for such control. and, i cannot use function like MoveWindow and SetWindowPos. can i just use message to control the windowless control's "window" position and size?
Thanks,
Hawk
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I got it. we should use ITextServices::TxDraw() to flush the size into the widowless control.
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I am trying to add an imagelist to a treeview control, but it only shows the last 16x16 pixels in the bitmap, at every entry in the list, instead of moving on as if i use CreateFromImage and internal resources.
HINSTANCE hDLL = LoadLibrary(_T("Resource.dll"));
if(hDLL)
{
CImageList imgList;
imgList.Create(16, 16, ILC_MASK, 0, 16);
imgList.Add(LoadBitmap(hDLL, MAKEINTRESOURCE(104)), RGB(255,0,255)));
ctrlTree.SetImageList(imgList);
FreeLibrary(hDLL);
}
as you can see, the bitmap is placed in a dll, but even if i load it directly from the app instead, it makes the same weird stuff. Any ideas of how i make it work?
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Update on my problem, found out it added it as 1 large bitmap and didn't make it into a list as CreateFromImage does, then i've tried to make the bitmap into icons and adding them like this:
HINSTANCE hDLL = LoadLibrary(_T("Resource.dll"));
if(hDLL){
CImageList imgList;
imgList.Create(16, 16, ILC_MASK, 0, 16);
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(104)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(105)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(106)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(107)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(108)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(109)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(110)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(111)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(112)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(113)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(114)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(115)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(116)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(117)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(118)));
imgList.AddIcon(LoadIcon(hDLL, MAKEINTRESOURCE(119)));
ctrlTree.SetImageList(imgList);
FreeLibrary(hDLL);
}
with this solution it only adds the last icon, and leaves a load of blank spaces. only showing the first 16x16 pixels.
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