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Light Source Features and Related Material Properties in OpenGL

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16 Apr 2021CPOL4 min read
Basic light source approaches and related material properties handling for OpenGL
In this article, you will learn about the overall principles and ready-to-use code snippets to deal with light source features and related material properties for OpenGL applications.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Steffen Ploetz
CEO Ploetz + Zeller GmbH
Germany Germany
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