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Light Source Features and Related Material Properties in OpenGL

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16 Apr 2021CPOL4 min read
Basic light source approaches and related material properties handling for OpenGL
In this article, you will learn about the overall principles and ready-to-use code snippets to deal with light source features and related material properties for OpenGL applications.



This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Steffen Ploetz
CEO Ploetz + Zeller GmbH
Germany Germany
No Biography provided

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