Click here to Skip to main content
15,885,278 members
Articles / Mobile Apps / iPhone

Excerpt from Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps

Rate me:
Please Sign up or sign in to vote.
4.86/5 (5 votes)
22 Sep 2010CPOL35 min read 44.5K   8  
This chapter looks at various iPhone prototyping approaches—paper, software, and video—and suggests how to choose the best approach for your app.

Views

Daily Counts

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
United States United States
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions