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Posted 14 Oct 2015

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Experiment with ECMAScript 6 on Babylon.js with TypeScript 1.5

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14 Oct 2015CPOL5 min read
Since releasing babylon.js, the WebGL open-source gaming framework, a couple of years ago, we (with help from the community) are constantly exploring ways to make it even better.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

David Rousset
United States United States
David Rousset is a Senior Program Manager working for Microsoft Corp, in charge of driving adoption of HTML5 standards. He was a speaker in several famous web conferences such as Paris Web, CodeMotion, ReasonsTo or jQuery UK. He’s the co-author of the WebGL Babylon.js open-source engine. Read his blog on MSDN or follow him @davrous on Twitter.

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