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Great Reads

by ipavlu
The Cross-Platform Object-Oriented approach to Synchronization Primitives for .NET and .NET Core based on one shared pattern between two interfaces for General Threading and Async/Await.
by MehreenTahir
This article is a continuation of Programming Concurrency in C++ Part 1. We will discuss synchronization, future and promises along with async and with that, will sum up the introduction of concurrency in C++.
by Thomas Daniels
A tip about how to shut down, restart, log off, lock, hibernate or sleep your computer in C#.
by Liju Sankar
Find deadlocks in SQL Server using sp_who2 (an undocumented and thus unsupported stored procedure)

Latest Articles

by Uladzislau Baryshchyk
An overview of multithreading in C#
by ipavlu
The goal of the Unified Concurrency is to unify access to different synchronization primitives in object-oriented fashion with one pattern and two interfaces for general and async/await methods.
by Jason Sultana
In this post, you will see why Threadsafe is not enough
by ipavlu
The goal of the Unified Concurrency is to unify access to different synchronization primitives in object-oriented fashion with one pattern and two interfaces for general and async/await methods.

All Articles