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Ultrabook

Ultrabook

Great Reads

by Adam David Hill
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
by Adam David Hill
Sensor-controlled XNA tunnel game with VR head-tracking.
by Yvan Rodrigues
A head start for App Innovation contestants
by Grasshopper.iics
How to build and publish Ultrabook desktop Apps in Intel AppUP store

Latest Articles

by Wendy Boswell
The All-in-One PC provides great benefits for consumers, since they are streamlined systems with high performance inside that provide instant readiness.
by Dominic Milano
CyberLink MediaStory* software greatly streamlines the process of organizing and accessing the mountains of pictures and videos stored across phones, cameras, tablets, PCs, and the cloud to assemble professional-looking videos that can be shared in minutes.
by meghana-rao
In this article, you can explore the hardware capabilities of 2 in 1 devices, opportunities that Windows* 8/8.1-based 2 in 1 devices provide to both consumer and enterprise applications, and recommendations for developing apps for the best user experience on each mode.
by Bruno Sonnino
MonoGame is an open source implementation of the XNA application programming interface (API).

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Ultrabook 

13 Feb 2013 by Pete O'Hanlon
Altering my perception
19 Feb 2013 by Pete O'Hanlon
A weekly blog digest of my progress with using the Perceptual Computing items.
4 Mar 2013 by Pete O'Hanlon
This week's post shows how Huda has evolved from the application that was created at the end of the first week.