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GeneralUI/UX designing Pin
dan!sh 31-Mar-22 1:04
professional dan!sh 31-Mar-22 1:04 
GeneralRe: UI/UX designing Pin
Amarnath S31-Mar-22 1:35
professionalAmarnath S31-Mar-22 1:35 
GeneralRe: UI/UX designing Pin
RickZeeland31-Mar-22 1:44
mveRickZeeland31-Mar-22 1:44 
GeneralRe: UI/UX designing PinPopular
Marc Clifton31-Mar-22 2:04
mvaMarc Clifton31-Mar-22 2:04 
GeneralRe: UI/UX designing Pin
dan!sh 31-Mar-22 3:15
professional dan!sh 31-Mar-22 3:15 
GeneralRe: UI/UX designing Pin
Mycroft Holmes31-Mar-22 12:46
professionalMycroft Holmes31-Mar-22 12:46 
GeneralRe: UI/UX designing Pin
den2k8831-Mar-22 21:28
professionalden2k8831-Mar-22 21:28 
GeneralRe: UI/UX designing Pin
MikeCO101-Apr-22 3:01
MikeCO101-Apr-22 3:01 
Good answer and I largely agree, but have a few differences in opinion. First, who are you designing for? "Expert Systems" are a different breed than general public. It modifies some of your points if you are designing expert systems.
For example:
#2 The UI/UX is wrapped around the process/workflow. We may not like it, and may be able to create a better UX, but often the processes are a requirement of the design. There's a chance you can improve workflows, but not unusual to be stuck with it.
#5 Again, context menus can be very effective in a business system. The only need is to know what should be in them and also have an alternative available.
#7 This is highly variable depending on the design case. I've sat next to users having to click through seven screens, due to a forced workflow, for something that should have been one-click.
#10 I'd venture that is experience rather than IDE choice. I can create bad UIs in any language, lol. Good ones as well.

I'd also tack on "don't do it because you can". It might be more of a web UI thing, but I've seen some very impractical uses of technology that take away from the UX. And work both top down and bottom up unless you are starting from scratch. Often, the data IS the data, period.
GeneralRe: UI/UX designing Pin
Peter Adam1-Apr-22 8:16
professionalPeter Adam1-Apr-22 8:16 
GeneralRe: UI/UX designing Pin
Rick York31-Mar-22 6:42
mveRick York31-Mar-22 6:42 
GeneralRe: UI/UX designing PinPopular
trønderen31-Mar-22 8:20
trønderen31-Mar-22 8:20 
GeneralRe: UI/UX designing Pin
Gerry Schmitz31-Mar-22 7:31
mveGerry Schmitz31-Mar-22 7:31 
GeneralRe: UI/UX designing Pin
Member 916705731-Mar-22 20:14
Member 916705731-Mar-22 20:14 
GeneralRe: UI/UX designing Pin
MikeCO101-Apr-22 3:07
MikeCO101-Apr-22 3:07 
GeneralRe: UI/UX designing Pin
Member 91670571-Apr-22 3:09
Member 91670571-Apr-22 3:09 
GeneralRe: UI/UX designing Pin
Cpichols4-Apr-22 1:48
Cpichols4-Apr-22 1:48 
GeneralRe: UI/UX designing Pin
Mohammad Sadegh FadaiFard27-Jun-23 2:09
Mohammad Sadegh FadaiFard27-Jun-23 2:09 
GeneralWindows 11 looks like a toy and is trying to act like one too Pin
honey the codewitch30-Mar-22 22:12
mvahoney the codewitch30-Mar-22 22:12 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
Kornfeld Eliyahu Peter30-Mar-22 22:24
professionalKornfeld Eliyahu Peter30-Mar-22 22:24 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
Richard Deeming30-Mar-22 22:27
mveRichard Deeming30-Mar-22 22:27 
JokeRe: Windows 11 looks like a toy and is trying to act like one too Pin
Daniel Pfeffer31-Mar-22 5:45
professionalDaniel Pfeffer31-Mar-22 5:45 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
Phil Hodgkins30-Mar-22 22:31
Phil Hodgkins30-Mar-22 22:31 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
pkfox31-Mar-22 0:02
professionalpkfox31-Mar-22 0:02 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
honey the codewitch31-Mar-22 3:55
mvahoney the codewitch31-Mar-22 3:55 
GeneralRe: Windows 11 looks like a toy and is trying to act like one too Pin
Marc Clifton31-Mar-22 1:36
mvaMarc Clifton31-Mar-22 1:36 

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