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Survey Results

What are the worst habit a developer can have?

Survey period: 28 Jun 2021 to 5 Jul 2021

Obviously not an exhaustive list...

OptionVotes% 
Reinventing the wheel instead of using existing libraries35140.48
Prematurely optimising18821.68
Adding a million features "just in case"35340.72
Not commenting (especially when it's tricky code)43149.71
Commenting too much12214.07
Massively over-engineering things40146.25
Pulling in new technologies / libraries / frameworks for no good reason44150.87
Using the same tool for every single problem11913.73
Leaving edge cases and error handling to others36341.87
5,000 line functions39445.44
Other (please comment)242.77
Respondents were allowed to choose more than one answer; totals may not add up to 100%



 
GeneralFirst, my "other" comment Pin
W Balboos, GHB28-Jun-21 4:16
W Balboos, GHB28-Jun-21 4:16 
Generalall of the above Pin
Slacker00728-Jun-21 1:49
professionalSlacker00728-Jun-21 1:49 
GeneralRe: all of the above Pin
W Balboos, GHB28-Jun-21 4:17
W Balboos, GHB28-Jun-21 4:17 
GeneralRe: all of the above Pin
MichaelLuna29-Jun-21 6:58
MichaelLuna29-Jun-21 6:58 
GeneralOne more ... Pin
Amarnath S28-Jun-21 0:31
professionalAmarnath S28-Jun-21 0:31 
General"Massively over-engineering things"? No, no ... that's a plus! Pin
OriginalGriff27-Jun-21 23:19
mveOriginalGriff27-Jun-21 23:19 
GeneralRe: "Massively over-engineering things"? No, no ... that's a plus! Pin
Jacquers28-Jun-21 23:21
Jacquers28-Jun-21 23:21 
GeneralRe: "Massively over-engineering things"? No, no ... that's a plus! Pin
Matt McGuire29-Jun-21 4:33
professionalMatt McGuire29-Jun-21 4:33 
that's what I got out of it also. solid code is one thing, the other is over use of patterns and layers.

I met a developer once who was in love with dependency injection, so simple calls to do anything usually had to travel through an average of 14 layers to get to the originating class instance, and just about every class was in it's own project to compile to it's own DLL, the amount of projects alone during runtime was pretty painful to debug. since none of the classes were late binding they all had to be loaded up, kind of canceling the point of breaking up a large project.
GeneralRe: "Massively over-engineering things"? No, no ... that's a plus! Pin
Daniel Pfeffer30-Jun-21 23:01
professionalDaniel Pfeffer30-Jun-21 23:01 
GeneralRe: "Massively over-engineering things"? No, no ... that's a plus! Pin
OriginalGriff30-Jun-21 23:28
mveOriginalGriff30-Jun-21 23:28 
GeneralAlmost all of them Pin
den2k8827-Jun-21 20:58
professionalden2k8827-Jun-21 20:58 
GeneralEverything and even more Pin
Bernhard Hiller27-Jun-21 20:49
Bernhard Hiller27-Jun-21 20:49 
General(Almost) all of them? Pin
Mike (Prof. Chuck)27-Jun-21 18:35
professionalMike (Prof. Chuck)27-Jun-21 18:35 
GeneralRe: (Almost) all of them? Pin
Bernhard Hiller27-Jun-21 20:52
Bernhard Hiller27-Jun-21 20:52 
GeneralRe: (Almost) all of them? Pin
Mike (Prof. Chuck)28-Jun-21 0:33
professionalMike (Prof. Chuck)28-Jun-21 0:33 
GeneralRe: (Almost) all of them? Pin
Sander Rossel27-Jun-21 22:15
professionalSander Rossel27-Jun-21 22:15 
GeneralRe: (Almost) all of them? Pin
Mike (Prof. Chuck)28-Jun-21 0:38
professionalMike (Prof. Chuck)28-Jun-21 0:38 
GeneralRe: (Almost) all of them? Pin
Sander Rossel28-Jun-21 1:13
professionalSander Rossel28-Jun-21 1:13 
GeneralRe: (Almost) all of them? Pin
Mike (Prof. Chuck)28-Jun-21 1:53
professionalMike (Prof. Chuck)28-Jun-21 1:53 
GeneralRe: (Almost) all of them? Pin
Carl_Sharman28-Jun-21 22:57
Carl_Sharman28-Jun-21 22:57 
GeneralRe: (Almost) all of them? Pin
Julian Ragan29-Jun-21 9:51
Julian Ragan29-Jun-21 9:51 
GeneralRe: (Almost) all of them? Pin
Mike (Prof. Chuck)29-Jun-21 23:04
professionalMike (Prof. Chuck)29-Jun-21 23:04 
GeneralRe: (Almost) all of them? Pin
Member 1046756930-Jun-21 0:58
Member 1046756930-Jun-21 0:58 
GeneralRe: (Almost) all of them? Pin
Nelek29-Jun-21 9:41
protectorNelek29-Jun-21 9:41 

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