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Sorry I don't understand. You declare a map<int, int> and then try to store double values into it. And what are 11, 13 and 17 supposed to relate to?
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so would it be
map<double, double>
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If you want to save double values then obviously yes.
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Try this:
map<int, int> mp;
mp.insert({5,7}); mp.insert({7,33});
mp.insert({11,1});
mp.insert({16,5});
auto it = mp.upper_bound(11);
cout << "The upper bound of key 11 is ";
cout << it->first << " " << it->second << endl;
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this is a vision cart reader as the carts are read it has a certain pattern in the grid
so what the initial goal was to provide an equivalent Class or function to the vb.net snippet earlier in the post it reads a CSV file that has 48 Values pertaining to locations on a 7 x 7 Grid 7^2
Org CSV Structure is
01,-0.12343,1.34532
02,-0.62343,1.74532
03,-0.22343,1.34532
04,-0.62343,1.74532
..
through 48
when the camera system see's the holes through the Cart by light it knows what number it is
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Reader: Base 7 o = HOLE
0 1 2 3 4 5 6
* * * * * o *
o * * * * * *
* o * * * * *
* * * * * * 0
* * * * o * *
* * * o * * *
* * o * * * *
5 x 1 =
0 x 7 =
1 x 49 =
6 x 343 =
4 x 2401 =
3 x 16807 =
2 x 117649 =
----------------------------
SUM : (CART-ID)
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i have the Following Code from vb.net 2008 , can anyone assist me in getting this same functionality to c++ any help would be appreciated
Public Sub New()
Try
If ORIHoles Is Nothing Then
ReDim ORIHoles(49)
Dim ff As Integer = FreeFile()
Dim tempstr As String
Dim atempstr() As String
FileOpen(ff, "postable.csv", OpenMode.Input, OpenAccess.Read, OpenShare.Shared)
Do While Not EOF(ff)
tempstr = LineInput(ff)
atempstr = tempstr.Split(",")
If atempstr.GetUpperBound(0) = 2 Then
ORIHoles(CInt(atempstr(0))).Angle = CDbl(atempstr(1))
ORIHoles(CInt(atempstr(0))).Hypot = CDbl(atempstr(2))
End If
Loop
FileClose(ff)
End If
Catch ex As Exception
GeneralErrorHandler(ex.ToString)
End Try
End Sub
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I find that some of the data I bring in has a
character that looks like a space but is not a space.
After much research, I identified the character as
& then #160;
If I put it together, it looks like a space in this message.
How can I remove characters like this?
I tried
CString GetRidOf(CString str)
{
str.Remove(' ');
return str;
}
but the remove function is not correct.
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You could try
str.Remove('\xA0'); A0 is the hexadecimal representation of the decimal value 160. It should represent a non-breaking-space.
"Five fruits and vegetables a day? What a joke!
Personally, after the third watermelon, I'm full."
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That worked. Thank you very much.
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You are welcome.
"Five fruits and vegetables a day? What a joke!
Personally, after the third watermelon, I'm full."
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This method does not modify the value of the current instance. Instead, it returns a new string in which all characters from position startIndex to the end of the original string have been removed.
So, assign the result of the function to a new string and return that, or return the result of the function.
Bastard Programmer from Hell
If you can't read my code, try converting it here[^]
"If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.
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The CString version does not work like the .NET one:
CString::Remove[^]
"Five fruits and vegetables a day? What a joke!
Personally, after the third watermelon, I'm full."
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Hi.
I send a "TEXT" from Form1 to Form2.
Sometimes it's good, sometimes it's not good.
When you send "TEXT" from Form1 to Form2, TEXT disappears from Form2.show.
---------------------------------------------
Form1.h
private Burron1()
{
Form2::Form fm;
fm.viewText();
}
Form2.h
namespace Form {
public class Form
{
Form2()
{
void viewText();
}
}
}
void viewText()
{
textBox1->Text="TEXT";
}
-------------------------------------------------------------
Only when Text's Form, no problem. I cann't see other , only did mySql. This disappeared the "TEXT". textBox->Text is a Empty. I sent "TEXT" can't look for any.
I want to know how to make the appearing thing.
Say me , please.
Thank you.
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Please do not post the same question in multiple forums. I already answered this in the C++ forum.
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Okay Thank you
I'm got it. Solved about it.
thank you
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int cpp_ptysetpg(unsigned long iProc)
{
HANDLE stdFds[3];
HWND hWnd;
DWORD wndPId;
int vRlt = 0;
WINDOWINFO vInfo;
hWnd = GetTopWindow(NULL);
unsigned long vProc = GetCurrentProcessId();
iProc = vProc;
assert(vProc == iProc);
while (hWnd != NULL)
{
GetWindowThreadProcessId(hWnd, &wndPId);
if (iProc == wndPId) break;
hWnd = GetNextWindow(hWnd, GW_HWNDNEXT);
}
vRlt = SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_NOACTIVATE| SWP_HIDEWINDOW);
ShowWindow(hWnd, SW_HIDE);
/* save the current standard handles */
stdFds[0] = GetStdHandle(STD_INPUT_HANDLE);
stdFds[1] = GetStdHandle(STD_OUTPUT_HANDLE);
stdFds[2] = GetStdHandle(STD_ERROR_HANDLE);
FreeConsole();
if (AllocConsole())
SetConsoleCtrlHandler((PHANDLER_ROUTINE)myhdlr, TRUE);
/* restore the standard handles */
SetStdHandle(STD_INPUT_HANDLE, stdFds[0]);
SetStdHandle(STD_OUTPUT_HANDLE, stdFds[1]);
SetStdHandle(STD_ERROR_HANDLE, stdFds[2]);
hWnd = GetTopWindow(NULL);
while (hWnd != NULL)
{
GetWindowThreadProcessId(hWnd, &wndPId);
if (iProc == wndPId) break;
hWnd = GetNextWindow(hWnd, GW_HWNDNEXT);
}
int test = 0;
if (test)
SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_NOACTIVATE | SWP_HIDEWINDOW);
else
{
vRlt = SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_NOACTIVATE);
assert(vRlt != 0);
vRlt = SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_HIDEWINDOW);//second call not always work
assert(vRlt != 0);
}
vRlt = GetWindowInfo(hWnd, &vInfo);
assert(vRlt != 0);
if (vInfo.dwStyle&WS_VISIBLE)
{
assert(0);
ShowWindow(hWnd, SW_HIDE);
}
vRlt = GetWindowInfo(hWnd, &vInfo);
assert(vRlt != 0);
if (vInfo.dwStyle&WS_VISIBLE)
assert(0);
return (0);
}
The second call (inside if(test) xx; else{ }) of SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_NOACTIVATE) and SetWindowPos(hWnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_HIDEWINDOW) does not always work. At least 1 of 10 times running of this function the window is still visible. However it always works with
SWP_NOACTIVATE|SWP_HIDEWINDOW . Why?
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// place signal boosters
#include <iostream>
#include "booster.h"
#include "linkedBinaryTree.h"
using namespace std;
int tolerance = 3;
void placeBoosters(binaryTreeNode<booster> *x)
{// Compute degradation at *x. Place booster
// here if degradation exceeds tolerance.
x->element.degradeToLeaf = 0; // initialize degradation at x
// compute degradation from left subtree of x and
// place a booster at the left child of x if needed
binaryTreeNode<booster> *y = x->leftChild;
if (y != NULL)
{// x has a nonempty left subtree
int degradation = y->element.degradeToLeaf +
y->element.degradeFromParent;
if (degradation > tolerance)
{// place a booster at y
y->element.boosterHere = true;
x->element.degradeToLeaf = y->element.degradeFromParent;
}
else // no booster needed at y
x->element.degradeToLeaf = degradation;
}
// compute degradation from right subtree of x and
// place a booster at the right child of x if needed
y = x->rightChild;
if (y != NULL)
{// x has a nonempty right subtree
int degradation = y->element.degradeToLeaf +
y->element.degradeFromParent;
if (degradation > tolerance)
{// place booster at y
y->element.boosterHere = true;
degradation = y->element.degradeFromParent;
}
if (x->element.degradeToLeaf < degradation)
x->element.degradeToLeaf = degradation;
}
}
int main(void)
{
booster a, b;
a.degradeFromParent = 2;
a.degradeToLeaf =0;
a.boosterHere = 0;
b.degradeFromParent=1;
b.degradeToLeaf=0;
b.boosterHere = 0;
linkedBinaryTree<booster> t, u, v, w, x, y;
u.makeTree(a,x,x);
v.makeTree(b,u,x);
u.makeTree(a,x,x);
w.makeTree(a,u,x);
b.degradeFromParent=3;
u.makeTree(b,v,w);
v.makeTree(a,x,x);
b.degradeFromParent=3;
w.makeTree(b,x,x);
y.makeTree(a,v,w);
w.makeTree(a,x,x);
t.makeTree(b,y,w);
b.degradeFromParent=0;
v.makeTree(b,t,u);
v.postOrder(placeBoosters);
v.postOrderOutput();
return 0;
}
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We're not here to do your job for you.
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I am trying to bundle a coherent set of classes (one class per .h/.cpp pair) into a module to be distributed to my clients. So far when I link the classes to my test application using Visual Studio 2015, no problem. But when I configure project with the classes as input to generate a NET module, I get a warning about the manifest file not properly included in the generated module (warning starting with the keyword METAGEN), and when I want to link it to my test application, the linker cannot find the class methods. Sofar I checked the obvious settings such as OptimizeReferences, which would leave my module virtually empty (as I observe it).
It seems to me that working demo solution with two project would get met going, where the first project packages the clases, let's say three classes with only one method and the obvious constructor, get combined in a module, and a second project that uses the module to get access to classes and their methods.
Thanks in advance.
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Good afternoon,
I want to make a simple VC++ software with
MFC Visual Studio 2017 classes permitting
to draw one or several lines in a Single Document
interface. How can I process?
Thank you very much for your help.
All my best regards,
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Hi Richard,
Thank you for your help which is welcome.
Best regards,
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Hello Richard,
The link you submit me to follow is very interesting
but a little hard to understand.
Otherwise, thank you very much for your help.
Best regards,
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