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Question16bit grayscale png export? (and import?) Pin
primem0ver22-Feb-18 10:00
primem0ver22-Feb-18 10:00 
Hopefully this forum is appropriate for this question. No one seems to visit the graphics forum very often.

I need to be able to both import and export a 16 bit grayscale png file. I have found some help with importing but exporting is a big problem. I have found stack overflow references to Magick.NET but I cannot get this source to compile in VS 2012 as it requires build tools 141 and setting it to 110 results in errors, one of which is a missing dll that I cannot find using internet resources. I have already tried installing runtimes for later versions and for some reason they cannot be used. Probably because I use Windows 7.

Are there any other alternatives? Or advice on how to get a runtime of Magick.NET? I need to be able to read, manipulate (on an individual basis), and save 16 bit grayscale pixel values to a heightmap for importing into various terrain editors.

In terms of manipulating, I can probably use the native 48 bit rgb pixel format (please correct me if I am wrong) for display, convert, and then just read/write to the image directly but I still need to find a runtime that supports reading and writing to the 16 bit format. It would be nice however, if there was a library that did this automatically.
AnswerRe: 16bit grayscale png export? (and import?) Pin
Gerry Schmitz22-Feb-18 11:49
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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AnswerRe: 16bit grayscale png export? (and import?) Pin
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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GeneralRe: 16bit grayscale png export? (and import?) Pin
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AnswerRe: 16bit grayscale png export? (and import?) Pin
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