If you have zero experience then this shouldn't be the first thing to undertake.
There are other tools besides the one I mentioned and one of them might allow you to get close enough, by messing with configuration to either produce exact result or one that you can manually modify to reach a result.
If this sort of task is something that you are going to be doing on a normal basis then you should pick a language and start learning it.
As a recommendation unless you want to be a programmer, I would use perl (a language) as an ad hoc tool to supplement other occupations.
If however you want to program then you should start with one of the object languages, probably java or C#. Those would be easier initially, I think/guess, than C++. However regardless of language choice it is going to be better, as the first step, to either take an actual class or follow a tutorial exactly, unless you have an actual real world person that can help you when problems show up. The very first steps in programming can be very difficult when relying on the web.
We have an application to do chemical process engineering calculations. As an inclusion, we require a graphics builder to be integrated to bring dynamics into it. So we need to develop a graphics builder kind of application.
It should have provision to create and add a new graphics pages and to save the graphics page which is to be linked to the existing application which does the calculations.
It should have a tool box with symbols of various equipments and when we drag and drop a symbol into the graphics page, it should be placed appropriately and connected to various other equipments.
Can you please suggest me how to start and proceed as i dont know how to create drag and drop graphics builder.
If you create a parameterised constructor for a class you must also provide a default parameterless one.
public KeyStroke(int numlines, CRichEditCtrl* myrichptr)
// the one you will mainly use
// the compiler will not infer this because you have created the one above
// if you do not provide any constructors then the compiler will automatically
// create the parameterless one.
This is a problem. While you're declaring the CProgedit constructor on the left-hand side, the part on the right-hand side is actually a call, so you wouldn't put the data types of the aguments. In other words, try the following:
I wrote a number of rich edit classes after finishing I realized they would all have common functionality
1) processing KeyStrokes
2) cursor select
3) Finding data
I decided to encompass all of this in a class called KeyStroke which would expand functioality on a EditCtrl object
so I declared KeyStroke mykey1; etc; 2 3 ...
The constructor of KeyStroke takes a RicheditObject it was my understanding that when "new" build a class/object the First thing it does is allocate storage for the class/object and then
call member classes which is why I thought this was doable