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GeneralRe: Using a scripting language in a C# exe Pin
Foothill27-Apr-16 9:41
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Sascha Lefèvre27-Apr-16 10:05
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GeneralRe: Using a scripting language in a C# exe Pin
Foothill27-Apr-16 11:19
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GeneralRe: Using a scripting language in a C# exe Pin
Brisingr Aerowing27-Apr-16 17:24
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GeneralRe: Using a scripting language in a C# exe Pin
Foothill28-Apr-16 3:23
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GeneralRe: Using a scripting language in a C# exe Pin
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AnswerRe: Using a scripting language in a C# exe Pin
BillWoodruff27-Apr-16 20:13
professionalBillWoodruff27-Apr-16 20:13 
I've been looking at about a dozen flavors of scripting strategies for C# including those mentioned here (but, not Lua, Python, or IronPython). There's lots of open-source projects going on that offer scripting from light to heavy.

Defining what the facilities you need now, and in the future, seems to me the most criteria for choice of package. And, one can use T4, or .NET's compiler-services to generate code, or objects, on-the-fly, compile, run, instantiate the objects, etc.

One interesting script language for C# I have been exploring is Jing Lu's ReoScript; he used that in the ReoGrid project that he presented in an article here (just look it up); Jing made the choice to move ReoGrid from open- to closed-source some time ago, but his last open-source version is still up here. AFAIK ReoScript is still available as open-source: [^].
«There is a spectrum, from "clearly desirable behaviour," to "possibly dodgy behavior that still makes some sense," to "clearly undesirable behavior." We try to make the latter into warnings or, better, errors. But stuff that is in the middle category you don’t want to restrict unless there is a clear way to work around it.» Eric Lippert, May 14, 2008

GeneralRe: Using a scripting language in a C# exe Pin
Foothill28-Apr-16 3:31
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