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And what is your problem?
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Nothing right now. I wanted an overview as to how people would approach the problem.
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Approach what problem? It is simply a matter of receiving each chunk of data and appending it to the previous chunk until you have the complete image.
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True. But when I posted the question I had no idea about how the image was rendered onto the window.
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But that has nothing to do with the issue of transferring a file across a network. And in my first reply I gave you a link to an MSDN page which explains how to display images.
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That I figured out. You answered my question.
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GIF is a format for image storage, it is not a way to display an image.
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Visual Studio C++
I need a function that would be declared like this:
class Messages
{ ...
WCHAR get_string();
... }
and be called something like this
WCHAR new_string[ MAX ];
new_string = p_messages->get_string()
I have tried that syntax but all readers probably know the errors so they are omitted.
I am thinking it must be something more like
class Messages
{ ...
bool get_string( WCHAR * target, int target_size );
... }
and the function will have to check sizes and copy the source string into the target and set a return status value. Can the former be done? If so, how?
Thank you for your time
If you work with telemetry, please check this bulletin board: www.irigbb.com
modified 16-Jan-15 12:14pm.
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Yes, a function may return a WCHAR (and your function, misnamed as it is, does it). Howevever, in your code you are trying to assign it to an array name (and you can't do that).
The
bool get_string( WCHAR * target, int target_size );
function can properly modify the passed array (for instance, Windows API use such a mechanism).
Please note, in C++ you could use std::wstring[^] instead of an array of WCHAR s.
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Point taken. What I really need is a function that returns a string, an array of WCHAR. I am pretty sure that can be done with CString, but I have had problems using CString.
The question more properly is: Can a function return a string of WCHAR?
You mentioned std::wstring rather than WCHAR. During startup this app reads a file of some 80,000 data items to describe telemetry parameters it must process. That file is text based. Each line of the text file is tokenized, put in a vector, then the fields can be easily processed to extract the needed info.
Speed is not real critical but so far things seem to work better with WCHAR. Do you have a preference for std::wstring over WCHAR? If so can you explain the reason or direct me to a good comparison of the two?
Thank you for your time
If you work with telemetry, please check this bulletin board: www.irigbb.com
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Simply put, a function CAN return a string of WCHAR, but you have to return a pointer to the string. Therefore:
WCHAR* FunctionThatReturnsString()
{
WCHAR* NewString = new WCHAR[255];
return NewString;
}
The error you were making before was that you were returning a single WCHAR character, not a pointer.
The difficult we do right away...
...the impossible takes slightly longer.
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Quote: but I have had problems using CString What problems?
bkelly13 wrote: The question more properly is: Can a function return a string of WCHAR? Yes, you can do that (and Richard Andrew x64 already shown you how) however it is error prone, because the allocation is performed by the called function while memory release is left to the caller (simply put: you should know what you are doing). std::wstring (or CString ), on the other hand handles the memory allocation/release mechanism internally.
Quote: ou mentioned std::wstring rather than WCHAR. During startup this app reads a file of some 80,000 data items to describe telemetry parameters it must process. That file is text based. Each line of the text file is tokenized, put in a vector, then the fields can be easily processed to extract the needed info.
Speed is not real critical but so far things seem to work better with WCHAR. Do you have a preference for std::wstring over WCHAR? If so can you explain the reason or direct me to a good comparison of the two? If speed is not critical I would definitely use std::wstring (or CString ) insted of WCHAR arrays (avoiding the hassle of memory handling with the benefit of a more compact and possibly robust code).
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Regarding what problems with CString? I don't remember the details right now. I think my problem in that area is settling down with one representation for strings. I fetch some critical data using the API of another application (I'll update this when I get back to work and verify), then the code reads text from a file, tokenizes it, builds parameters names with odd formatting and does a lot of compares. I would like to make this app easy to port to a Unix/Linux platform but am not obsessed with that. Selecting a single character and string representation is not trivial.
I am receptive to suggestions as to my selection of the basic character/string representation. I am leaning towards WCHAR but can be convinced otherwise. The need for a simple tokenizer is strong.
Regarding the function returning a string, avoiding the problems of allocation is rather important. It seems that I cannot so something like:
WCHAR target[ MAX ];
...
target[ 4 ] = get_paremeter_class( );
Where get_string() will return a short phrase that is frequently used. The resultant string would look like: S01_ANA_0001, meaning "String 01, Analog, parameter 0001" or S01_DIG_0001.
I am thinking of writing a procedure that will accept a pointer to target along with a size and copy that short string into target. I want the higher level to look simple and let the frequently called function handle the ugly details.
Thank you for your time
If you work with telemetry, please check this bulletin board: www.irigbb.com
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Quote: WCHAR target[ MAX ];
...
target[ 4 ] = get_paremeter_class( ); Again, what is target[4] supposed to hold? It can just hold a character, not a string.
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Hello,
Get_paremeter_class() was intended to be a function returning a string. In this case the plan was to have the string returned to target beginning with the fifth character in target. If target started with contents "abcdefghi" and the function returned "XYZ" then target would contain "abcdXYZhi"
I am pretty sure this will not work.
What character/string types do you recommend? I read that CString is a Microsoft creation so I think I would prefer something else. The code builds many strings with wprintf_s(...).
Thank you for your time
If you work with telemetry, please check this bulletin board: www.irigbb.com
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bkelly13 wrote: In this case the plan was to have the string returned to target beginning with the fifth character in target. If target started with contents "abcdefghi" and the function returned "XYZ" then target would contain "abcdXYZhi" I am pretty sure this will not work.
Could you please elaborate (detailing exactly what are the inputs and what should be the output)?
I didn't get you.
bkelly13 wrote: I read that CString is a Microsoft creation so I think I would prefer something else. The underlying operative system is a Microsoft creation too.
CString is just fine. You could also use, if you like, std::wstring .
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Run into a coder who for whatever and unknown reason posted in this "style":
....
return A+B;
return A+B;
}
and duplicated few other lines of code also.
Obviously the second "return" won't ever be executed ( unless used after "if" for example ).
My question is - does the "optimizer" do anything with subsequent and identical lines of code assuming the first line does not modify anything?
Just asking, and yes , I did ask the originator, but he was too busy "fixing" his illogical code elsewhere and did not seems interested in such trivial matters.
Cheers Vaclav
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Any half decent compiler would optimize out the second statement as it serves no purpose.
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True. Anyway any decent compiler would actively refuse to compile such a code.
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VS2013 (actually the compiler) compiles it fine.
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Doesn't find it outrageous? 
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VC6-VC10 produce unreachable code warnings (C4702) /W4, but much to my surprise not at /W3.
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You might try it with your favorite compiler.
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Vaclav_Sal wrote: does the "optimizer" do anything with subsequent and identical lines of code
Why does it matter?
Code itself requires very little space in pretty much all modern applications perhaps only excluding very small (device itself is small) embedded processing apps.
And since the line can never execute, regardless of anything like a normal language, that means the space that the code actually takes up is the only part that is relevant in any normal 'optimization' discussion.
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