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AnswerRe: how to make this working: srand(time(NULL)); Pin
Richard Andrew x6425-Sep-13 14:12
professionalRichard Andrew x6425-Sep-13 14:12 
QuestionCRegKey read from registry? Pin
bosfan25-Sep-13 7:19
bosfan25-Sep-13 7:19 
AnswerRe: CRegKey read from registry? Pin
Richard Andrew x6425-Sep-13 8:47
professionalRichard Andrew x6425-Sep-13 8:47 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 22:46
bosfan25-Sep-13 22:46 
AnswerRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 22:37
mveRichard MacCutchan25-Sep-13 22:37 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 22:45
bosfan25-Sep-13 22:45 
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 23:03
mveRichard MacCutchan25-Sep-13 23:03 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 23:32
bosfan25-Sep-13 23:32 
You right again, i change this, but i think if i do this in this way i can call the function
without cast to byte, directly?
Something like this:
<br />
// regkey.QueryBinaryData(_T("key"), (BYTE**)&iArr[0], &bytes); // before<br />
regkey.QueryBinaryData(_T("key"), &iArr[0], &bytes); // now with byte array?<br />

i try this and this works to, is there any thing wrong now?

bosfan
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 23:45
mveRichard MacCutchan25-Sep-13 23:45 
GeneralRe: CRegKey read from registry? Pin
bosfan26-Sep-13 21:42
bosfan26-Sep-13 21:42 
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan26-Sep-13 22:30
mveRichard MacCutchan26-Sep-13 22:30 
QuestionSocket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 1:47
manoharbalu25-Sep-13 1:47 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 2:01
mveRichard MacCutchan25-Sep-13 2:01 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 3:24
manoharbalu25-Sep-13 3:24 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 3:59
mveRichard MacCutchan25-Sep-13 3:59 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 20:12
manoharbalu25-Sep-13 20:12 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 22:28
mveRichard MacCutchan25-Sep-13 22:28 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 23:11
manoharbalu25-Sep-13 23:11 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 23:21
mveRichard MacCutchan25-Sep-13 23:21 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu26-Sep-13 4:36
manoharbalu26-Sep-13 4:36 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan26-Sep-13 5:20
mveRichard MacCutchan26-Sep-13 5:20 
GeneralRe: Socket Communication - Server with 2 different clients Pin
koll Zhu25-Sep-13 17:17
koll Zhu25-Sep-13 17:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 22:17
mveRichard MacCutchan25-Sep-13 22:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Malli_S25-Sep-13 3:24
Malli_S25-Sep-13 3:24 
QuestionClarification regarding the function CAsyncSocket::GetPeerName() Pin
manoharbalu25-Sep-13 1:14
manoharbalu25-Sep-13 1:14 

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